What server? What protocol version? Have you already tried changing the protocol version?
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Not needed.
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You need to use lower protocol such as Minecraft 1.13 on Intave. Intave is false flagging anyone playing with 1.14+ when placing blocks, in case you are trying to play on a 1.8 Intave Server.
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Yes it is. We use GraalJS and it works the best with GraalVM.
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HUD -> In-built -> Taco
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.config load polar
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@Nam-Nguyễn-Huỳnh Try enabling VSync.
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@CookieChinese About your concerns with JavaScript performance, this is due to the fact that our launcher currently does not use GraalVM, but Termiurin as JDK. We will be updating the LiquidLauncher soon to use GraalVM, which should drastically improve performance when executing JS.
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Very nice! But the fact that you are misusing the ScriptAPI itself to load a JAR file instead of using the ScriptAPI itself feels sketchy and could break compatibility with newer LiquidBounce versions much easier than using the standardised ScriptAPI. But I understand that for some it might be easier to write in Java or Kotlin. Interesting approach though.
md5sum 1709512830193-mumypacketdebugger-0.1.js 397bb0f59fa764b012ab39e4fc96efe9 1709512830193-mumypacketdebugger-0.1.js
I have confirmed that the file is safe. Check the checksum before using it.
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Which GUI? The HUD? If thats the case, change your Minecraft Gui-Scale option! It can be found in the video settings of Minecraft.
packet play/59 class _7828 was larger than i expected
iquidbounce nextgen
Intave scaffold
[Script] mumyPacketDebugger 0.2 (Update)
Taco wont get away
any configs for pika?
lobby lagging
[Script] mumyPacketDebugger 0.2 (Update)
[Script] mumyPacketDebugger 0.2 (Update)
GUI is very big after update