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    [Script] Disabler

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    • R
      Rilshrink last edited by Rilshrink

      [Open Source] https://github.com/Rilshrink/Minecraft-Disablers/blob/main/Disabler.js
      [CORE] https://github.com/CzechHek/Core/blob/master/Core.lib

      [Updated]
      -Added Verus Combat Disabler
      [Updated]
      -'Fixed' Lunar Disabler, still need a way to edit the key
      -Added Mineplex Combat Disabler
      -Added Sloth Disabler, unable to test currently due to me not having a dynamic ip.

      Disabler.js

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        O CzechHek Mustish J G 7 Replies Last reply
      • O
        ohno last edited by

        Pretty good Lunar disabler. +rep

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        • O
          ohno @Rilshrink last edited by

          @rilshrink Create Issue on LB's GitHub and make title like "[FEATURE] Change CPacketKeepAlive's Bytecode and make "key" value public."

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            CzechHek 1 Reply Last reply
          • CzechHek
            CzechHek @ohno last edited by

            @ohno You can easily get the key value via reflections?

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              O 1 Reply Last reply
            • O
              ohno @CzechHek last edited by

              @czechhek Nope.

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                CzechHek 1 Reply Last reply
              • CzechHek
                CzechHek @ohno last edited by

                @ohno That wasn't a question, it was a statement.

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                • R
                  Rilshrink @CzechHek last edited by

                  @czechhek When I used reflections, I used

                  var c00 = new Relfection(packet);
                  c00.key -= 1337;

                  I just wouldn't work

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                    O 1 Reply Last reply
                  • O
                    ohno @Rilshrink last edited by

                    @rilshrink Yes, it wont work

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                    • CzechHek
                      CzechHek @Rilshrink last edited by

                      @rilshrink said in [Script] Disabler:

                      Open Source, also if you wish to contribute can you find a way to change the key of a c00packetkeepalive because I tried reflectors and setting the field to accessible, if you can find a way that would be a great way to contribute.

                      Core has few utils to manipulate with private fields and methods.

                      Reflector is the easiest one to use.
                      https://forums.ccbluex.net/topic/94/script-base-core-3-17-simple-yet-powerful-scriptapi-base/18

                      You can also try built in functions: getField() getFields() getMethod() getMethods()

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                      • Mustish
                        Mustish @Rilshrink last edited by

                        @rilshrink lunar disabler works but bans after a while

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                        • R
                          Rilshrink @Mustish last edited by

                          @mustish Im sorry about that it is because I had to delay the keep alives instead of just set the key to an invalid value!

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                          • J
                            jackforlife101 @Rilshrink last edited by

                            This post is deleted!
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                            • J
                              jackforlife101 @Rilshrink last edited by

                              @rilshrink can u add the redesky disabler back and instead of redesky disabler it be redeskyfly disabler

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                              • R
                                Rilshrink @jackforlife101 last edited by

                                @jackforlife101 ill do this when i find the time

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                                • V
                                  VictorsitoUwU last edited by

                                  Verus Combat Disabler doesn't work, I also tried Kauri and HazelMC disablers to see if they worked on Verus, and they work after a while, I think it could be a problem when the C0F packets are cancelled.

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                                    yorik100 1 Reply Last reply
                                  • yorik100
                                    yorik100 @VictorsitoUwU last edited by

                                    @victorsitouwu said in [Script] Disabler:

                                    Verus Combat Disabler doesn't work, I also tried Kauri and HazelMC disablers to see if they worked on Verus, and they work after a while, I think it could be a problem when the C0F packets are cancelled.

                                    It's old Verus Combat disabler, new one needs to cancel C00 and cancelling C0B is a bad thing too

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                                      R 1 Reply Last reply
                                    • R
                                      Rilshrink @yorik100 last edited by

                                      @yorik100 The verus combat disabler still works on latest I tried it on sage, the only problem is it bans if you die. If you have any suggestions to fix this issue that would be great

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                                        yorik100 1 Reply Last reply
                                      • yorik100
                                        yorik100 @Rilshrink last edited by

                                        @rilshrink said in [Script] Disabler:

                                        @yorik100 The verus combat disabler still works on latest I tried it on sage, the only problem is it bans if you die. If you have any suggestions to fix this issue that would be great

                                        Oh ye, if you cancel C0F, it'll ban you for reach on the first C0F you'll ever send to the server

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                                          Rahil Salah 1 Reply Last reply
                                        • Rahil Salah
                                          Rahil Salah @yorik100 last edited by

                                          @yorik100 You can give me a Verus script for librecraft actualy not work any hack except Sigma with Fly-Librecraft

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                                          • V
                                            VictorsitoUwU last edited by

                                            Ok, so I made a Sniffer with ScriptAPI to see whet C0F are sended and they are sended when I die, but in the code of the script, it "says" clearly when getting packets, cancel all C0F, but it doesn't do it, why this happens?

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