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    a better hitbox

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    • JACKSON DA SILVA SOUSA
      JACKSON DA SILVA SOUSA last edited by

      hitbox could work with arrows (the bowaimt would perform better) eggs, snowballs.

      CzechHek yorik100 2 Replies Last reply Reply Quote 0
      • CzechHek
        CzechHek @JACKSON DA SILVA SOUSA last edited by

        @jackson-da-silva-sousa That is most likely impossible.

        Alien Gurke O 2 Replies Last reply Reply Quote 0
        • Alien Gurke
          Alien Gurke @CzechHek last edited by

          @czechhek
          2010: 6 Blocks Reach and Fly wihtout Gamemode, thats impossible!
          2020: here we go again

          1 Reply Last reply Reply Quote 0
          • O
            ohno @CzechHek last edited by

            @czechhek It isn't. entity.blablabla.getCollisionBox().expand(ur parameters here) (smth like this, i dont remember is correctly)

            CzechHek 1 Reply Last reply Reply Quote 0
            • CzechHek
              CzechHek @ohno last edited by

              @ohno You aren't sending attack packets with arrow entities tho.

              I 1 Reply Last reply Reply Quote 0
              • I
                idk my name @CzechHek last edited by

                @czechhek Oh, I've forgot that, I've thought that he wanted to "punch" arrow and it will disappear, like fireball

                JACKSON DA SILVA SOUSA 1 Reply Last reply Reply Quote 0
                • JACKSON DA SILVA SOUSA
                  JACKSON DA SILVA SOUSA @idk my name last edited by

                  @idk-my-name LiquidBounce's hitbox only works with hand, sword, ax hits. It also wanted to work with the bow, snowballs, and projectiles. It certainly must be very difficult to create this option, but maybe they can.

                  I 1 Reply Last reply Reply Quote 0
                  • I
                    idk my name @JACKSON DA SILVA SOUSA last edited by

                    @jackson-da-silva-sousa When you are using Snowball, Bow (shooting) you cannot modify this IEntity Hitbox size. It is not you, it is not controllable by player

                    1 Reply Last reply Reply Quote 0
                    • yorik100
                      yorik100 @JACKSON DA SILVA SOUSA last edited by

                      @jackson-da-silva-sousa said in a better hitbox:

                      hitbox could work with arrows (the bowaimt would perform better) eggs, snowballs.

                      Projectiles are 100% handled on the server side

                      FAQ :
                      Q : "bUt YoU cAn FaStBoW"
                      A : I SAID PROJECTILES, FASTBOW IS CREATING THE PROJECTILE

                      1 Reply Last reply Reply Quote 0
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