removing another modules?
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Is it possible to remove LB modules by using scripts?
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@dont_doubt yes
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that's the thing I need
where can I see an example of it -
@dont_doubt
Like thisif (nativeSprint = moduleManager.getModule("Sprint")) { moduleManager.modules.remove(nativeSprint); LiquidBounce.eventManager.unregisterListener(nativeSprint); }
You cannot do
moduleManager.unregisterModule(nativeSprint);
because it freezes the game (removing sprint class from class map freezes it)
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@czechhek
Thank you, have a nice day =p