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    [Script] Circle

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    • DreamWasFucked
      DreamWasFucked Banned last edited by DreamWasFucked

      :axocooler::axocooler:

      About script

      Original idea from this post

      A simple script that shows your reach when killaura is on

      Showcase

      2021-03-08_04.27.46.png

      Code

      var RenderUtils = Java.type('net.ccbluex.liquidbounce.utils.render.RenderUtils');
      var KillAura = moduleManager.getModule('KillAura');
      var GL11 = Java.type('org.lwjgl.opengl.GL11');
      var Color = Java.type('java.awt.Color');
      var script = registerScript({
      	name: 'Circle',
      	version: '1.0',
      	authors: ['Shurpe']
      });
      script.registerModule({
      	name: 'Circle',
      	description: '',
          category: 'Fun',
          settings: {
              r: Setting.integer({
                  name: "Red",
                  default: 255,
                  min: 0,
                  max: 255
              }),
              g: Setting.integer({
                  name: "Green",
                  default: 255,
                  min: 0,
                  max: 255
              }),
              b: Setting.integer({
                  name: "Blue",
                  default: 255,
                  min: 0,
                  max: 255
              }),
              al: Setting.integer({
                  name: "Alpha",
                  default: 155,
                  min: 0,
                  max: 255
              })
          }
      }, function (module) {
          module.on('render3D', function() {
              if (KillAura.getState()) {
                  var rangeValue = KillAura.getValue('Range').get().toFixed(2)
                  GL11.glPushMatrix();
                  GL11.glTranslated(
                      mc.thePlayer.lastTickPosX + (mc.thePlayer.posX - mc.thePlayer.lastTickPosX) * mc.timer.renderPartialTicks - mc.getRenderManager().renderPosX,
                      mc.thePlayer.lastTickPosY + (mc.thePlayer.posY - mc.thePlayer.lastTickPosY) * mc.timer.renderPartialTicks - mc.getRenderManager().renderPosY,
                      mc.thePlayer.lastTickPosZ + (mc.thePlayer.posZ - mc.thePlayer.lastTickPosZ) * mc.timer.renderPartialTicks - mc.getRenderManager().renderPosZ
                  )
                  GL11.glEnable(GL11.GL_BLEND);
                  GL11.glEnable(GL11.GL_LINE_SMOOTH);
                  GL11.glDisable(GL11.GL_TEXTURE_2D);
                  GL11.glDisable(GL11.GL_DEPTH_TEST);
                  GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
                  
                  GL11.glLineWidth(1);
                  RenderUtils.glColor(new Color(module.settings.r.get(), module.settings.g.get(), module.settings.b.get(), module.settings.al.get()));
                  GL11.glRotatef(90, 1, 0, 0);
                  GL11.glBegin(GL11.GL_LINE_STRIP);
          
                  for (i = 0; i <= 360; i += 60) { // You can change circle accuracy  (60 - accuracy)
                      GL11.glVertex2f(Math.cos(i * Math.PI / 180) * rangeValue, (Math.sin(i * Math.PI / 180) * rangeValue));
                  }
          
                  GL11.glEnd();
          
                  GL11.glDisable(GL11.GL_BLEND);
                  GL11.glEnable(GL11.GL_TEXTURE_2D);
                  GL11.glEnable(GL11.GL_DEPTH_TEST);
                  GL11.glDisable(GL11.GL_LINE_SMOOTH);
          
                  GL11.glPopMatrix();
              }
          });
      });
      
      exit scammed Plumer Man 2 Replies Last reply Reply Quote 3
      • DreamWasFucked
        DreamWasFucked Banned last edited by

        @idkwhome_fake bigma minero script

        1 Reply Last reply Reply Quote 0
        • exit scammed
          exit scammed @DreamWasFucked last edited by

          @skidma goodjob man

          DreamWasFucked 1 Reply Last reply Reply Quote 0
          • DreamWasFucked
            DreamWasFucked Banned @exit scammed last edited by

            @asutoboki thx man:axocooler: :axocooler: :axocooler:

            tyffeks 1 Reply Last reply Reply Quote 1
            • tyffeks
              tyffeks @DreamWasFucked last edited by

              @skidma said in [BRAWLSTARS] hack script:

              @asutoboki thx man:axocooler: :axocooler: :axocooler:

              can you give me lb build?

              DreamWasFucked 1 Reply Last reply Reply Quote 0
              • DreamWasFucked
                DreamWasFucked Banned @tyffeks last edited by

                @tyffeks this is just a normal lb with scripts

                tyffeks G 2 Replies Last reply Reply Quote 0
                • tyffeks
                  tyffeks @DreamWasFucked last edited by

                  @skidma said in [BRAWLSTARS] hack script:

                  @tyffeks this is just a normal lb with scripts

                  yes, bcs in liquidbounce is Velocity u have anti knock back šŸ˜•

                  Litely 1 Reply Last reply Reply Quote 0
                  • Litely
                    Litely @tyffeks last edited by

                    @tyffeks said in [BRAWLSTARS] hack script:

                    @skidma said in [BRAWLSTARS] hack script:

                    @tyffeks this is just a normal lb with scripts

                    yes, bcs in liquidbounce is Velocity u have anti knock back šŸ˜•

                    so anti knock back > velocity !??!

                    tyffeks 1 Reply Last reply Reply Quote 0
                    • tyffeks
                      tyffeks @Litely last edited by

                      @idkmyname yes i keep it visual bcs it look great

                      Litely 1 Reply Last reply Reply Quote 0
                      • Litely
                        Litely @tyffeks last edited by

                        OMG !!!1 :axocooler: :axocooler: :axocooler:

                        1 Reply Last reply Reply Quote 0
                        • G
                          Gabriel @DreamWasFucked last edited by

                          @skidma Do it like targetstrafe like hitcircle, this one is nicer.

                          1 Reply Last reply Reply Quote 0
                          • Plumer Man
                            Plumer Man @DreamWasFucked last edited by

                            @skidma Can u add an accuracy slider? Its kinda annoying having to reload everytime I want to change the value.

                            1 Reply Last reply Reply Quote 0
                            • ?
                              A Former User last edited by

                              ooooooh this is epic

                              1 Reply Last reply Reply Quote 0
                              • _Đỗ Trung NghÄ©a_
                                _Đỗ Trung NghÄ©a_ last edited by

                                Where link??

                                V 1 Reply Last reply Reply Quote 0
                                • V
                                  vinci @_Đỗ Trung NghÄ©a_ last edited by

                                  @_đỗ-trung-nghÄ©a_
                                  DOWNLOAD LINK -> circles.js

                                  1 Reply Last reply Reply Quote 0
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