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    What does KeepRotationLength mean, and how does it work ?

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    • M
      mems Moderator last edited by mems

      title says it all.

      edit: unless there's a documentation, please link me there

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      • ChocoPie_isme
        ChocoPie_isme Banned last edited by

        Idk how to explain it, you can understand that keeprotationlength is the time (probably ticks) that you stay in the rotation that is facing to the block

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        • M
          mems Moderator last edited by

          i might need a bit more explanation, especially in dumb talk

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          • Leejames2305
            Leejames2305 last edited by

            It basically lock your rotation to the block for certain distance . After that distance , your rotation will change .

            If you don't understand , see it yourself in F5 mode .

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            • M
              mems Moderator last edited by

              From the looks of it, head's moving i think faster when on 0 KeepRotationLength rather than 20, not sure, that's all i can see from playing with that setting

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              • bestnub
                bestnub last edited by bestnub

                Its the Time in Ticks the head stays in the last rotation (if you stand still for example). Only active if KeepRotation is off

                M 1 Reply Last reply Reply Quote 0
                • M
                  mems Moderator @bestnub last edited by

                  @bestnub yep, now i did understand it, thanks.

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                  • M
                    mems Moderator last edited by

                    @_ender1355 Okay.

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                    • M
                      mems Moderator last edited by

                      @_ender1355 You are annoying me.

                      M 1 Reply Last reply Reply Quote 1
                      • M
                        monke fard @mems last edited by

                        @mems ok and

                        1 Reply Last reply Reply Quote 0
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