What does KeepRotationLength mean, and how does it work ?
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title says it all.
edit: unless there's a documentation, please link me there
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Idk how to explain it, you can understand that keeprotationlength is the time (probably ticks) that you stay in the rotation that is facing to the block
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i might need a bit more explanation, especially in dumb talk
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It basically lock your rotation to the block for certain distance . After that distance , your rotation will change .
If you don't understand , see it yourself in F5 mode .
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From the looks of it, head's moving i think faster when on 0 KeepRotationLength rather than 20, not sure, that's all i can see from playing with that setting
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Its the Time in Ticks the head stays in the last rotation (if you stand still for example). Only active if KeepRotation is off
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@bestnub yep, now i did understand it, thanks.
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@_ender1355 Okay.
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@_ender1355 You are annoying me.
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@mems ok and