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    How to make the player attack the nearest entity( another player)

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    • IFUMLN
      IFUMLN last edited by

      help :axodance: :axodance:

      Plumer Man 1 Reply Last reply Reply Quote 3
      • Plumer Man
        Plumer Man @IFUMLN last edited by

        @ifumln
        Send C02 or playerControllerAttackEntity ( no keepsprint )

        IFUMLN 2 Replies Last reply Reply Quote 0
        • IFUMLN
          IFUMLN @Plumer Man last edited by

          @plumer-man thanks :axodance:

          1 Reply Last reply Reply Quote 3
          • IFUMLN
            IFUMLN @Plumer Man last edited by

            @plumer-man umm sr but can you explain more, like write a line of code

            Plumer Man 2 Replies Last reply Reply Quote 3
            • Plumer Man
              Plumer Man @IFUMLN last edited by

              @ifumln yeah i can

              1 Reply Last reply Reply Quote 0
              • Plumer Man
                Plumer Man @IFUMLN last edited by

                @ifumln addToSendQueue(new C02PacketUseEntity(entity, C02PacketUseEntity.Action.ATTACK));

                IFUMLN 1 Reply Last reply Reply Quote 0
                • IFUMLN
                  IFUMLN @Plumer Man last edited by

                  @plumer-man cool, tysm :axofast: :axofast:

                  Plumer Man 1 Reply Last reply Reply Quote 3
                  • Plumer Man
                    Plumer Man @IFUMLN last edited by

                    @ifumln 😎

                    ? 1 Reply Last reply Reply Quote 0
                    • ?
                      A Former User @Plumer Man last edited by

                      @plumer-man :axocool:

                      SugarAFK 1 Reply Last reply Reply Quote 0
                      • SugarAFK
                        SugarAFK @Guest last edited by

                        @fartcheese :axodab:

                        ? 1 Reply Last reply Reply Quote 0
                        • ?
                          A Former User @SugarAFK last edited by

                          @sugarafk :axohyperdab:

                          1 Reply Last reply Reply Quote 0
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