CCBlueX Forum

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups

    armorbreaker

    Kotlin/Java
    4
    8
    313
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Cuca Beludo
      Cuca Beludo last edited by

      a module that makes breaking more armor, does anyone know how to do this?

      Plumer Man 1 Reply Last reply Reply Quote 0
      • Plumer Man
        Plumer Man @Cuca Beludo last edited by

        @cuca-beludo Simple

        1 Reply Last reply Reply Quote 0
        • Natsu
          Natsu last edited by

          This basically doesn't exist I think so

          Ali00035 1 Reply Last reply Reply Quote 1
          • Ali00035
            Ali00035 Banned @Natsu last edited by

            @natsu just use autoblock + set killaura mincps and maxcps to 20, use criticals

            Plumer Man 1 Reply Last reply Reply Quote 0
            • Plumer Man
              Plumer Man @Ali00035 last edited by

              @ali00035 No hes talking about sending multiple C02 ( Attack packets ) in a single ticks to destory armour faster. Pretty sure this only work in combo duels / nohurttime servers.

              Ali00035 2 Replies Last reply Reply Quote 0
              • Ali00035
                Ali00035 Banned @Plumer Man last edited by Ali00035

                This post is deleted!
                1 Reply Last reply Reply Quote 0
                • Ali00035
                  Ali00035 Banned @Plumer Man last edited by Ali00035

                  @plumer-man

                  omg real armorbreaker

                  var script = registerScript({
                      name: 'Armor Breaker',
                      version: '1.0.0',
                      authors: ['Ali00035']
                  });
                  var C02PacketUseEntity = Java.type('net.minecraft.network.play.client.C02PacketUseEntity');
                  script.registerModule({
                      name: 'ArmorBreaker',
                      category: 'Fun', 
                      description: ''
                  }, function (m) {
                      m.on('attack', function(e) {
                          target = e.getTargetEntity();
                          mc.thePlayer.sendQueue.addToSendQueue(new C02PacketUseEntity(target, C02PacketUseEntity.Action.ATTACK));
                      });
                  });
                  
                  1 Reply Last reply Reply Quote 0
                  • Ali00035
                    Ali00035 Banned last edited by

                    In-case you want a scriptapi v1 version

                    var scriptName = "ArmorBreaker";
                    var scriptAuthor = "Ali00035";
                    var scriptVersion = 1.0;
                    var C02PacketUseEntity = Java.type("net.minecraft.network.play.client.C02PacketUseEntity");
                    function Module() {
                    
                        this.getName = function () {
                            return "ArmorBreaker";
                        }
                        this.getCategory = function () {
                            return "Fun";
                        }
                    
                        this.getDescription = function () {
                            return "";
                        }
                    
                        this.onAttack = function (e) {
                    		var target = e.getTargetEntity();
                    		mc.thePlayer.sendQueue.addToSendQueue(new C02PacketUseEntity(target, C02PacketUseEntity.Action.ATTACK));
                        }
                    }
                    var Module = new Module();
                    var Client;
                    function onEnable() {
                        Client = moduleManager.registerModule(Module);
                    };
                    
                    function onDisable() {
                        moduleManager.unregisterModule(Client);
                    };
                    
                    1 Reply Last reply Reply Quote 0
                    • First post
                      Last post
                    About
                    • Terms of Service
                    • Privacy Policy
                    • Status
                    • Contact Us
                    Downloads
                    • Releases
                    • Source code
                    • License
                    Docs
                    • Tutorials
                    • CustomHUD
                    • AutoSettings
                    • ScriptAPI
                    Community
                    • Forum
                    • Guilded
                    • YouTube
                    • Twitter
                    • D.Tube