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    [JS]TeleportAura 0.7(By Mumy)(updated)

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    • CookieChinese
      CookieChinese last edited by CookieChinese

      2022-07-03_20.23.16.png
      Demo:
      TeleportAura-0.1 Demo video.zip
      TeleportAura-0.2 Demo video.zip
      TeleportAura-0.3 Demo video.zip
      TeleportAura-0.4 Demo video.zip
      TeleportAura-0.5 Demo video.zip
      TeleportAura-0.6 Demo video.zip
      TeleportAura-0.7 Demo video.zip


      If this JS can get better feedback and excellent popularity, we will continue to update more functions
      thanks 🙂

      • Updated
        Added NoTPSneak(Boolean)
        Added Timeout(Integer)
        Added MinRange(Float) and MaxRange(Float)
        Removed Range(Float)
        Fixed Nashorn bug
        Improved MultiThreading

      Download:
      TeleportAura 0.1.zip
      TeleportAura 0.2.zip
      TeleportAura 0.3.zip
      TeleportAura 0.4.zip
      TeleportAura 0.5.zip
      TeleportAura 0.6.zip
      TeleportAura 0.7.zip

      FaaatPotato Ali00035 Konoha Scarlet CookieChinese 9 Replies Last reply Reply Quote 5
      • FaaatPotato
        FaaatPotato @CookieChinese last edited by

        @cookiechinese amazing script, however it drains my performance to 0 while hitting targets

        Plumer Man Ali00035 2 Replies Last reply Reply Quote 0
        • Plumer Man
          Plumer Man @FaaatPotato last edited by

          for loop on top

          CookieChinese 1 Reply Last reply Reply Quote 0
          • Ali00035
            Ali00035 Banned @FaaatPotato last edited by Ali00035

            @faaatpotato its in development, and you can tell @CookieChinese about this

            Plumer Man 1 Reply Last reply Reply Quote 1
            • Plumer Man
              Plumer Man @Ali00035 last edited by

              Its either obf issue or pathfinding issue

              Ali00035 FaaatPotato 2 Replies Last reply Reply Quote 0
              • Ali00035
                Ali00035 Banned @Plumer Man last edited by

                @plumer-man said in [JS]TeleportAura 0.1Dev(By Mumy):

                obf issue

                Doubt, obfuscation shouldn't cause that issue.

                @plumer-man said in [JS]TeleportAura 0.1Dev(By Mumy):

                pathfinding issue

                Perhaps.

                Plumer Man 1 Reply Last reply Reply Quote 0
                • Plumer Man
                  Plumer Man @Ali00035 last edited by

                  @stfwissue You would be suprised by how bad performances are on certain obfuscators

                  i doubt obfuscation is the issue here tho.

                  1 Reply Last reply Reply Quote 0
                  • Ali00035
                    Ali00035 Banned @CookieChinese last edited by

                    @cookiechinese take my upvote

                    1 Reply Last reply Reply Quote 0
                    • FaaatPotato
                      FaaatPotato @Plumer Man last edited by

                      @plumer-man if the distance between you and the target is longer it drops to 0, if you are closer to the taregt, it isnt lagging at all

                      Plumer Man 1 Reply Last reply Reply Quote 0
                      • Plumer Man
                        Plumer Man @FaaatPotato last edited by

                        @faaatpotato PathFinding issue

                        1 Reply Last reply Reply Quote 1
                        • CookieChinese
                          CookieChinese @Plumer Man last edited by

                          @plumer-man yeah,fixed 🙂

                          Ali00035 Plumer Man 2 Replies Last reply Reply Quote 2
                          • Ali00035
                            Ali00035 Banned @CookieChinese last edited by

                            @cookiechinese 😄

                            1 Reply Last reply Reply Quote 0
                            • Plumer Man
                              Plumer Man @CookieChinese last edited by

                              @cookiechinese nice

                              1 Reply Last reply Reply Quote 0
                              • Konoha Scarlet
                                Konoha Scarlet @CookieChinese last edited by

                                @cookiechinese 这寻路看上去还是用的那个泛滥的Sigma寻路

                                CookieChinese 1 Reply Last reply Reply Quote 0
                                • suicidemouse33
                                  suicidemouse33 Banned last edited by

                                  TeleportAura 0.1.js

                                  direct download

                                  1 Reply Last reply Reply Quote 0
                                  • CookieChinese
                                    CookieChinese @Konoha Scarlet last edited by CookieChinese

                                    @konoha-scarlet 此js没有参考任何圈子内的tpaura寻路,全是mumy自己写的(其实sigma和此js都是使用了A*算法所以才如此相似)

                                    1 Reply Last reply Reply Quote 0
                                    • CookieChinese
                                      CookieChinese @CookieChinese last edited by

                                      @cookiechinese updated

                                      suicidemouse33 Ali00035 2 Replies Last reply Reply Quote 2
                                      • suicidemouse33
                                        suicidemouse33 Banned @CookieChinese last edited by suicidemouse33

                                        This post is deleted!
                                        1 Reply Last reply Reply Quote 0
                                        • Ali00035
                                          Ali00035 Banned @CookieChinese last edited by

                                          @cookiechinese cool

                                          1 Reply Last reply Reply Quote 0
                                          • CookieChinese
                                            CookieChinese @CookieChinese last edited by

                                            @cookiechinese A major update has been performed

                                            1 Reply Last reply Reply Quote 1
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