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    Velocity with nomovestop strafe mode

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    • Truong_pham
      Truong_pham last edited by

      So whenever you get knockback, stop your movement until you stand on the ground (or still on air but with knockback canceled)

      Ali00035 Truong_pham 2 Replies Last reply Reply Quote 1
      • Ali00035
        Ali00035 Banned @Truong_pham last edited by

        @truong_pham So you want a Velocity that stops your movement until you are on ground?

        1 Reply Last reply Reply Quote 0
        • Truong_pham
          Truong_pham @Truong_pham last edited by

          Ps: Idk if it's similar to some velocity mode but i think it will bypass some server

          Ali00035 1 Reply Last reply Reply Quote 0
          • Ali00035
            Ali00035 Banned @Truong_pham last edited by

            @truong_pham reverse velocity?

            Truong_pham 1 Reply Last reply Reply Quote 0
            • Truong_pham
              Truong_pham @Ali00035 last edited by

              @stfwissue no
              From my experiment, when strafe and nomovestop is on, you wont get any vertical (still get some horizon, about 5%) knockback if you dont press any movement key, and seems like it pypass matrix + aac server (skywar heromc.net)
              So i think a scrip which turn off you from pressing movement key after get hit few milisecond and turn on again (or turn on when player on ground) will become some new kind of velocity

              Ps: sorry because of bad english, and if it similar to some velocity mode that existed in lb, just skip my post

              Plumer Man 1 Reply Last reply Reply Quote 0
              • Plumer Man
                Plumer Man @Truong_pham last edited by

                onUpdate() {
                 if(mc.thePlayer.hurtTime != 0) {
                mc.thePlayer.motionX = mc.thePlayer.motionY = mc.thePlayer.motionZ = 0
                }
                }
                
                1 Reply Last reply Reply Quote 0
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