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    [JS]A good Obfuscator :) (oof)

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    • CookieChinese
      CookieChinese last edited by CookieChinese

      obfuscated_20220706_133232.js

      stolen nft 1 Reply Last reply Reply Quote 0
      • A
        Aftery last edited by

        this you?

        var C03PacketPlayer = Java.type('net.minecraft.network.play.client.C03PacketPlayer'),
        	MovementUtils = Java.type('net.ccbluex.liquidbounce.utils.MovementUtils');
        
        function VulcanNoFall()
        {
        	let doSpoof = false,
        		count = 0;
        	this.getName = function ()
        	{
        		return 'VulcanNoFall';
        	}, this.getDescription = function ()
        	{
        		return 'VulcanNoFall-Module, By-mumy & FDPTeams';
        	}, this.getCategory = function ()
        	{
        		return 'Misc';
        	}, this.onEnable = function ()
        	{
        		doSpoof = false, count = 0;
        	}, this.onUpdate = function ()
        	{
        		mc.thePlayer.fallDistance > 3.65 && (mc.thePlayer.fallDistance = 0, count = mc.isIntegratedServerRunning() ? 2 : 1, doSpoof = true);
        	}, this.onWorld = function (c) {}, this.onPacket = function (c)
        	{
        		const f = event.getPacket();
        		f instanceof C03PacketPlayer && doSpoof && count > 0 && (--count, count === 0 && (doSpoof = false), f.onGround = true, f.y = Math.round(mc.thePlayer.posY * 2) / 2, mc.thePlayer.setPosition(mc.thePlayer.posX, f.y, mc.thePlayer.posZ));
        	};
        }
        
        function onLoad()
        {}
        
        function onEnable()
        {
        	client = moduleManager.registerModule(new VulcanNoFall());
        }
        
        function onDisable()
        {
        	moduleManager.unregisterModule(client);
        }
        
        suicidemouse33 CookieChinese 2 Replies Last reply Reply Quote 3
        • suicidemouse33
          suicidemouse33 @Aftery last edited by

          @aftery good deobf

          1 Reply Last reply Reply Quote 0
          • CookieChinese
            CookieChinese @Aftery last edited by

            @aftery Oh, I just tested it casually, it is really enough

            1 Reply Last reply Reply Quote 0
            • stolen nft
              stolen nft @CookieChinese last edited by stolen nft

              @cookiechinese isnt this the VulcanNoFall you sent or is this an updated version of that?

              1 Reply Last reply Reply Quote 0
              • stolen nft
                stolen nft last edited by stolen nft

                @CookieChinese @Aftery

                var scriptName = "VulcanNoFall";
                var scriptVersion = 0.1;
                var scriptAuthor = "mumy++ & FDPTeams";
                var C03PacketPlayer = Java.type("net.minecraft.network.play.client.C03PacketPlayer");
                var MovementUtils = Java.type("net.ccbluex.liquidbounce.utils.MovementUtils");
                
                var VulcanNoFall = new VulcanNoFall();
                var client;
                
                function VulcanNoFall() {
                    var doSpoof = false;
                    var count = 0;
                    this.getName = function() {
                        return "VulcanNoFall";
                    };
                    this.getDescription = function() {
                        return "VulcanNoFall-Module, By-mumy & FDPTeams";
                    };
                    this.getCategory = function() {
                        return "Misc";
                    };
                    this.onEnable = function() {
                        doSpoof = false;
                        count = 0;
                    };
                    this.onUpdate = function() {
                        mc.thePlayer.fallDistance > 3.65 && (mc.thePlayer.fallDistance = 0, count = mc.isIntegratedServerRunning() ? 2 : 1, doSpoof = true);
                    };
                    this.onWorld = function(c) {};
                    this.onPacket = function(c) {
                        var f = c.getPacket();
                        f instanceof C03PacketPlayer && doSpoof && count > 0 && (--count, count === 0 && (doSpoof = false), f.onGround = true, f.y = Math.round(mc.thePlayer.posY * 2) / 2, mc.thePlayer.setPosition(mc.thePlayer.posX, f.y, mc.thePlayer.posZ));
                    };
                    }
                    
                function onLoad() {};
                    
                function onEnable() {
                    client = moduleManager.registerModule(VulcanNoFall);
                };
                    
                function onDisable() {
                    moduleManager.unregisterModule(client);
                };
                
                1 Reply Last reply Reply Quote 0
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