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    velocity aac 4.3.12

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    • Придурок дебил
      Придурок дебил last edited by Придурок дебил

      I can't find velocity aac 4.3.12, please give. ёбаный переводчик чтоб ты здох нахуй

      A 1 Reply Last reply Reply Quote 0
      • exit scammed
        exit scammed last edited by

        ok i will discard

        1 Reply Last reply Reply Quote 0
        • A
          Aftery @Придурок дебил last edited by

          This post is deleted!
          1 Reply Last reply Reply Quote 0
          • LolMC
            LolMC last edited by

            What
            Liquidbounce doesnt have velocity for aac 4.3.12
            Lol

            1 Reply Last reply Reply Quote 0
            • AquaVit
              AquaVit last edited by

              Very Ez
              Code it by yourself

              1 Reply Last reply Reply Quote 0
              • FaaatPotato
                FaaatPotato last edited by FaaatPotato

                @Придурок-дебил said in velocity aac 4.3.12:

                ,

                May not the best but always a possible thing xd

                module.on("update", function () {
                   	if (mc.thePlayer.hurtTime > 0) {
                    mc.thePlayer.onGround = true;
                 }
                }
                

                Script APIv2

                U only take the half amout of the originally knockback isnt a zero velocity but one or 2 line code 💨 Ya ur right im pretty dump so ive first gave u the wrong code 😄

                There u can see Dont be shy just click it xd (Just a streamable link)

                CzechHek Придурок дебил 2 Replies Last reply Reply Quote 0
                • CzechHek
                  CzechHek @FaaatPotato last edited by

                  @FaaatPotato are you sure that it does anything

                  1 Reply Last reply Reply Quote 0
                  • bestnub
                    bestnub last edited by bestnub

                    Velocity Mode Jump should work, because its legit
                    Edit: SmoothReverse with SmoothReverseStrength 0.02 also works

                    CzechHek 1 Reply Last reply Reply Quote 0
                    • Придурок дебил
                      Придурок дебил @FaaatPotato last edited by

                      @FaaatPotato
                      thx you)

                      1 Reply Last reply Reply Quote 0
                      • CzechHek
                        CzechHek @bestnub last edited by CzechHek

                        @Придурок-дебил
                        That code doesn't do anything, replace it with this

                          if (mc.thePlayer.hurtTime > 0) {
                        
                        mc.thePlayer.onGround = true;
                        
                        notautismatall 1 Reply Last reply Reply Quote 0
                        • notautismatall
                          notautismatall @CzechHek last edited by notautismatall

                          @CzechHek It does reverse the velocity but doesn't bypass AACv4 lol

                          Maybe It will work on some old anticheats like Horizon or Fiona

                          infAura notautismatall 2 Replies Last reply Reply Quote 0
                          • G
                            gау last edited by gау

                            im not gay but i know short aacv4 velo

                            this.onUpdate = function() {
                            if(mc.thePlayer.hurtTime > 0) {
                             mc.thePlayer.motionX *= 0.6;
                             mc.thePlayer.motionZ *= 0.6;
                               }
                            }
                            

                            use aac mode in velocity with dis code

                            VisionFX 1 Reply Last reply Reply Quote 0
                            • VisionFX
                              VisionFX @gау last edited by

                              old forum had it.
                              XD

                              1 Reply Last reply Reply Quote 0
                              • infAura
                                infAura @notautismatall last edited by

                                @notautismatall use horizon on loyisa lol

                                1 Reply Last reply Reply Quote 0
                                • notautismatall
                                  notautismatall @notautismatall last edited by notautismatall

                                  @VisionFX flag when not moving while taking velocity

                                  maybe like this? LOL

                                  this.onUpdate = function() {
                                      if (mc.thePlayer.hurtTime > 0) {
                                           mc.thePlayer.motionX *= 0.6;
                                           mc.thePlayer.motionZ *= 0.6;
                                           mc.gameSettings.keyBindForward.pressed;
                                      }
                                  }
                                  
                                  CzechHek 1 Reply Last reply Reply Quote 0
                                  • CzechHek
                                    CzechHek @notautismatall last edited by

                                    @notautismatall is it trendy to just write false in the middle of scripts now?

                                    notautismatall 1 Reply Last reply Reply Quote 0
                                    • notautismatall
                                      notautismatall @CzechHek last edited by

                                      @CzechHek lol? wrong??

                                      Yeah in java u can change booleans like that

                                      Idk what about in javascript lol

                                      1 Reply Last reply Reply Quote 0
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