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    fps problem on liquidbounce b73

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    • robertitohack
      robertitohack last edited by

      in development version liquidbounce b73 every few seconds my fps drops to 0, and it is quite annoying because I can't play well, in liquidbounce b72 it also happens to me, but a little less.

      M hahayes 2 Replies Last reply Reply Quote 0
      • M
        mems Moderator @robertitohack last edited by

        @robertitohack the latest one ? (cross version support)

        exit scammed robertitohack 2 Replies Last reply Reply Quote 0
        • exit scammed
          exit scammed @mems last edited by

          @mems no that one is coded wrongly

          1 Reply Last reply Reply Quote 0
          • exit scammed
            exit scammed last edited by

            notice any change at ram?

            robertitohack 1 Reply Last reply Reply Quote 0
            • robertitohack
              robertitohack @exit scammed last edited by

              @Asutoboki-kun No, not really. the ram is as always

              exit scammed 1 Reply Last reply Reply Quote 0
              • exit scammed
                exit scammed @robertitohack last edited by

                @robertitohack I means open task manager and see the ram. Is it going too way high?

                robertitohack 2 Replies Last reply Reply Quote 0
                • robertitohack
                  robertitohack @exit scammed last edited by

                  @Asutoboki-kun the ram memory is normal, it is not high, it is as it always is.

                  exit scammed 1 Reply Last reply Reply Quote 0
                  • exit scammed
                    exit scammed @robertitohack last edited by

                    @robertitohack maybe lag spike

                    1 Reply Last reply Reply Quote 0
                    • robertitohack
                      robertitohack @exit scammed last edited by

                      @Asutoboki-kun I will try to compare the ram in the b72 and in the b73, because in the b72, the fps are a little better for me

                      1 Reply Last reply Reply Quote 0
                      • robertitohack
                        robertitohack @mems last edited by

                        @mems yes, the latest.

                        robertitohack 1 Reply Last reply Reply Quote 0
                        • Azure1
                          Azure1 last edited by

                          "memory leak"

                          1 Reply Last reply Reply Quote 0
                          • robertitohack
                            robertitohack @robertitohack last edited by

                            now I try to start liquidbounce, and it crashes, someone can help me, I have no idea what it can be.

                            ---- Minecraft Crash Report ----

                            WARNING: coremods are present:
                            TransformerLoader (LiquidBounce-b73.jar)
                            Contact their authors BEFORE contacting forge

                            // Hey, that tickles! Hehehe!

                            Time: 23/08/20 21:48
                            Description: Initializing game

                            kotlin.UninitializedPropertyAccessException: lateinit property scriptName has not been initialized
                            at net.ccbluex.liquidbounce.script.Script.getScriptName(Script.kt:39)
                            at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:24)
                            at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:19)
                            at kotlin.text.StringsKt__StringBuilderKt.appendElement(StringBuilder.kt:58)
                            at kotlin.collections.CollectionsKt___CollectionsKt.joinTo(_Collections.kt:2313)
                            at kotlin.collections.CollectionsKt___CollectionsKt.joinToString(_Collections.kt:2330)
                            at kotlin.collections.CollectionsKt___CollectionsKt.joinToString$default(Collections.kt:2329)
                            at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts.initGui(GuiUnsignedScripts.kt:24)
                            at net.ccbluex.liquidbounce.injection.backend.utils.GuiScreenWrapper.func_73866_w
                            (GuiScreenWrapper.kt:16)
                            at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:501)
                            at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:930)
                            at net.ccbluex.liquidbounce.injection.backend.MinecraftImpl.displayGuiScreen(MinecraftImpl.kt:95)
                            at net.minecraft.client.Minecraft.handler$afterMainScreen$zzf000(Minecraft.java:3213)
                            at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)
                            at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
                            at net.minecraft.client.main.Main.main(SourceFile:124)
                            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                            at java.lang.reflect.Method.invoke(Unknown Source)
                            at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                            at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                            at java.lang.reflect.Method.invoke(Unknown Source)
                            at net.minecraft.a.m.main(Unknown Source)

                            A detailed walkthrough of the error, its code path and all known details is as follows:

                            -- Head --
                            Stacktrace:
                            at net.ccbluex.liquidbounce.script.Script.getScriptName(Script.kt:39)
                            at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:24)
                            at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts$initGui$text$1.invoke(GuiUnsignedScripts.kt:19)
                            at kotlin.text.StringsKt__StringBuilderKt.appendElement(StringBuilder.kt:58)
                            at kotlin.collections.CollectionsKt___CollectionsKt.joinTo(_Collections.kt:2313)
                            at kotlin.collections.CollectionsKt___CollectionsKt.joinToString(_Collections.kt:2330)
                            at kotlin.collections.CollectionsKt___CollectionsKt.joinToString$default(Collections.kt:2329)
                            at net.ccbluex.liquidbounce.ui.client.GuiUnsignedScripts.initGui(GuiUnsignedScripts.kt:24)
                            at net.ccbluex.liquidbounce.injection.backend.utils.GuiScreenWrapper.func_73866_w
                            (GuiScreenWrapper.kt:16)
                            at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:501)
                            at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:930)
                            at net.ccbluex.liquidbounce.injection.backend.MinecraftImpl.displayGuiScreen(MinecraftImpl.kt:95)
                            at net.minecraft.client.Minecraft.handler$afterMainScreen$zzf000(Minecraft.java:3213)
                            at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)

                            -- Initialization --
                            Details:
                            Stacktrace:
                            at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
                            at net.minecraft.client.main.Main.main(SourceFile:124)
                            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                            at java.lang.reflect.Method.invoke(Unknown Source)
                            at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                            at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                            at java.lang.reflect.Method.invoke(Unknown Source)
                            at net.minecraft.a.m.main(Unknown Source)

                            -- System Details --
                            Details:
                            Minecraft Version: 1.8.9
                            Operating System: Windows 10 (amd64) version 10.0
                            CPU: 2x Intel(R) Celeron(R) CPU N3350 @ 1.10GHz
                            Java Version: 1.8.0_251, Oracle Corporation
                            Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                            Memory: 481873920 bytes (459 MB) / 973078528 bytes (928 MB) up to 1073741824 bytes (1024 MB)
                            JVM Flags: 9 total; -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -XX:+IgnoreUnrecognizedVMOptions -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
                            IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
                            FML: MCP 9.19 Powered by Forge 11.15.1.1722 Optifine OptiFine_1.8.9_HD_U_I7 3 mods loaded, 3 mods active
                            States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                            UCHIJA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
                            UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1722.jar)
                            UCHIJA Forge{11.15.1.1722} [Minecraft Forge] (forge-1.8.9-11.15.1.1722.jar)
                            Loaded coremods (and transformers):
                            TransformerLoader (LiquidBounce-b73.jar)
                            net.ccbluex.liquidbounce.injection.transformers.ForgeNetworkTransformer
                            net.ccbluex.liquidbounce.script.remapper.injection.transformers.AbstractJavaLinkerTransformer
                            GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 26.20.100.7263' Renderer: 'Intel(R) HD Graphics 500'
                            Launched Version: 1.8.9-forge1.8.9-11.15.1.1722
                            LWJGL: 2.9.4
                            OpenGL: Intel(R) HD Graphics 500 GL version 4.6.0 - Build 26.20.100.7263, Intel
                            GL Caps: Using GL 1.3 multitexturing.
                            Using GL 1.3 texture combiners.
                            Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
                            Shaders are available because OpenGL 2.1 is supported.
                            VBOs are available because OpenGL 1.5 is supported.

                            Using VBOs: Yes
                            Is Modded: Definitely; Client brand changed to 'fml,forge'
                            Type: Client (map_client.txt)
                            Resource Packs: Rodrigo's Pack (1.8) Editado
                            Current Language: Español (España)
                            Profiler Position: N/A (disabled)
                            CPU: 2x Intel(R) Celeron(R) CPU N3350 @ 1.10GHz
                            
                            exit scammed 1 Reply Last reply Reply Quote 0
                            • exit scammed
                              exit scammed @robertitohack last edited by

                              @robertitohack stop using latest dev version. rollback to the previous build

                              1 Reply Last reply Reply Quote 0
                              • exit scammed
                                exit scammed last edited by

                                @Senk-Ju
                                kotlin.UninitializedPropertyAccessException: lateinit property scriptName has not been initialized
                                Seems that the ScriptAPI is broken.

                                1 Reply Last reply Reply Quote 0
                                • Litely
                                  Litely last edited by

                                  maybe your script

                                  robertitohack exit scammed 2 Replies Last reply Reply Quote 0
                                  • robertitohack
                                    robertitohack @Litely last edited by

                                    Ok, thanks, I'll try going back to the b72.

                                    1 Reply Last reply Reply Quote 0
                                    • exit scammed
                                      exit scammed @Litely last edited by

                                      @idkmyname NO.

                                      1 Reply Last reply Reply Quote 0
                                      • Ba1terkaaa
                                        Ba1terkaaa last edited by

                                        allocate more ram to minecraft it should remove lag

                                        infAura 1 Reply Last reply Reply Quote 0
                                        • infAura
                                          infAura @Ba1terkaaa last edited by

                                          @Ba1ter-FF insert picture of task manager showing lb using 8gb ram

                                          yorik100 1 Reply Last reply Reply Quote 0
                                          • yorik100
                                            yorik100 @infAura last edited by

                                            @infAura said in fps problem on liquidbounce b73:

                                            @Ba1ter-FF insert picture of task manager showing lb using 8gb ram

                                            They can't find the memory leak in b73, I still suspect NoFall MLG to be the cause of the memory leak tho

                                            1 Reply Last reply Reply Quote 0
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