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    • Gerypt
      Gerypt last edited by

      I want that my killaura hits while i have blink activated i know what i need to remove from the code but i dont know how i remove it and how i can start the game with the changed killaura code (needs to be 1.8.9 Forge)

      bestnub 1 Reply Last reply Reply Quote 0
      • bestnub
        bestnub @Gerypt last edited by

        @Gerypt Open a command promt in your LiquidBounce folder with your code and stuff and run gradlew clean build. Than you can find the jar in \1.8.9-Forge\build\libs

        1 Reply Last reply Reply Quote 0
        • Azure1
          Azure1 last edited by

          the 676th line in KillAura.kt

          1 Reply Last reply Reply Quote 0
          • Foreheadchan
            Foreheadchan last edited by

            How can you use killaura with blink, when it disables packets that can't be disabled while killaura is enabled.

            CzechHek 1 Reply Last reply Reply Quote 0
            • CzechHek
              CzechHek @Foreheadchan last edited by

              @Foreheadchan He wants it to use it in combination with Blink Pulse.

              Foreheadchan 1 Reply Last reply Reply Quote 0
              • Foreheadchan
                Foreheadchan @CzechHek last edited by

                @CzechHek ight gotcha

                1 Reply Last reply Reply Quote 0
                • Azure1
                  Azure1 last edited by

                  i dont really think that will work, aura with blink enabled? nah

                  1 Reply Last reply Reply Quote 0
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