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    pk module bug

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    • helloana
      helloana last edited by helloana

      When you're at the edge of a block and you face exactly straight (which means you won't fall off when you walk forward, backward or sideward depending on where you're facing) the parkour module makes you jump if you move along the edge even though you aren't going to fall off the block. Click here for the footage.

      yorik100 1 Reply Last reply Reply Quote 0
      • yorik100
        yorik100 @helloana last edited by

        @helloana said in pk module bug:

        When you're at the edge of a block and you face exactly straight (which means you won't fall off when you walk forward, backward or sideward depending on where you're facing) the parkour module makes you jump if you move along the edge even though you aren't going to fall off the block. Click here for the footage.

        You jump whenever you're on the edge, that's not a bug

        helloana 1 Reply Last reply Reply Quote 0
        • helloana
          helloana @yorik100 last edited by

          @yorik100 is that so? I thought it was only meant to jump off the edge if you were to fall the tick after you move

          yorik100 1 Reply Last reply Reply Quote 0
          • yorik100
            yorik100 @helloana last edited by

            @helloana said in pk module bug:

            @yorik100 is that so? I thought it was only meant to jump off the edge if you were to fall the tick after you move

            It jumps when you're about to fall, if it jumps then you would've fallen 100%

            helloana 1 Reply Last reply Reply Quote 0
            • helloana
              helloana @yorik100 last edited by

              @yorik100 In the video I was not about to fall at all but it still jumped

              6Sence yorik100 2 Replies Last reply Reply Quote 0
              • 6Sence
                6Sence @helloana last edited by 6Sence

                @helloana The way to detects when your on the edge of a block is off, however it doesn't effect gameplay

                helloana 1 Reply Last reply Reply Quote 0
                • yorik100
                  yorik100 @helloana last edited by

                  @helloana said in pk module bug:

                  @yorik100 In the video I was not about to fall at all but it still jumped

                  You would've fallen the next tick, except if your speed was like 0.000000000001 then it can be inaccurate

                  helloana 1 Reply Last reply Reply Quote 0
                  • helloana
                    helloana @6Sence last edited by helloana

                    @6Sence said in pk module bug:

                    @helloana The way to detects when your on the edge of a block is off, however it doesn't effect gameplay

                    actually it does, sometimes you can run an extra tick before jumping off but it jumps one tick earlier which may cause issues

                    1 Reply Last reply Reply Quote 0
                    • helloana
                      helloana @yorik100 last edited by

                      @yorik100 said in pk module bug:

                      @helloana said in pk module bug:

                      @yorik100 In the video I was not about to fall at all but it still jumped

                      You would've fallen the next tick, except if your speed was like 0.000000000001 then it can be inaccurate

                      there was no way for me to fall because i was facing exactly 0.0 degrees south unless i voluntarily keep holding w

                      A 1 Reply Last reply Reply Quote 0
                      • A
                        Aftery @helloana last edited by

                        @helloana what

                        hahayes 1 Reply Last reply Reply Quote 0
                        • hahayes
                          hahayes @Aftery last edited by

                          @Aftery what

                          A 1 Reply Last reply Reply Quote 0
                          • A
                            Aftery @hahayes last edited by

                            @hahayes ( ͡° ͜ʖ ͡°)

                            hahayes 1 Reply Last reply Reply Quote 0
                            • hahayes
                              hahayes @Aftery last edited by

                              @Aftery ( ͡° ͜ʖ ͡°) to you too

                              1 Reply Last reply Reply Quote 0
                              • Azure1
                                Azure1 last edited by

                                lenny to both of you

                                A 1 Reply Last reply Reply Quote 0
                                • A
                                  Aftery @Azure1 last edited by

                                  @Azure1 bind w "+forward; say ( ͡° ͜ʖ ͡°)"

                                  1 Reply Last reply Reply Quote 0
                                  • Azure1
                                    Azure1 last edited by

                                    private string answer = "";
                                    if answer == ( ͡° ͜ʖ ͡°)
                                    ( ͡° ͜ʖ ͡°);
                                    else donothing;

                                    1 Reply Last reply Reply Quote 0
                                    • hahayes
                                      hahayes last edited by

                                      @Aftery @Azure1 make a script about ( ͡° ͜ʖ ͡°) pls lol, I would do it but I'm too dumb

                                      1 Reply Last reply Reply Quote 0
                                      • Azure1
                                        Azure1 last edited by

                                        what script

                                        1 Reply Last reply Reply Quote 0
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