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    Matrix Speed?

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    • M
      MozunRIPto last edited by

      Who has the speed javascript that can be used in the matrix,Plase You can giveing me?

      • Help
      Reply Quote 0
        Leejames2305 1 Reply Last reply
      • Leejames2305
        Leejames2305 @MozunRIPto last edited by

        @MozunRIPto you can make a custom speed for it. Figure out the value yourself on a test server like tree.ac

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          M 1 Reply Last reply
        • M
          MozunRIPto @Leejames2305 last edited by

          @Leejames2305 Oh thank U My friend

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            1 Reply Last reply
          • hahayes
            hahayes last edited by

            I believe this works:

            var scriptName = "Speed"; 
            var scriptVersion = 1.0; 
            var scriptAuthor = "Choco, visionFX"; 
            
            var exampleModule = new ExampleModule();
            var exampleModuleClient;
            
            function ExampleModule() {
                this.getName = function() {
                    return "CSpeed";
                };
            
                this.getDescription = function() {
                    return "weird speed";
                };
            
                this.getCategory = function() {
                    return "Movement";
                };
            
                this.onUpdate = function() {
                    if(mc.thePlayer.onGround) {
            		mc.gameSettings.keyBindJump.pressed = false;
            		mc.thePlayer.jump();
            		}
            		if(!mc.thePlayer.onGround && mc.thePlayer.fallDistance <= 0.1) {
            		mc.thePlayer.speedInAir = 0.02;
            		mc.timer.timerSpeed = 1.4;
            		}
                    if(mc.thePlayer.fallDistance > 0.1 && mc.thePlayer.fallDistance < 1.3) {
            		mc.thePlayer.speedInAir = 0.0205;
            		mc.timer.timerSpeed = 0.65;
            		}
            		if(mc.thePlayer.fallDistance >= 1.3) {
            		mc.timer.timerSpeed = 1;
            		mc.thePlayer.speedInAir = 0.02
            		}
                }
            	
            	this.onDisable = function() {
            		mc.timer.timerSpeed = 1;
            		mc.thePlayer.speedInAir = 0.02
            	}
            }
            
            function onLoad() {
            };
            
            function onEnable() {
                exampleModuleClient = moduleManager.registerModule(exampleModule);
            };
            
            function onDisable() {
                moduleManager.unregisterModule(exampleModuleClient);
            };
            
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              1 Reply Last reply
            • ChocoPie_isme
              ChocoPie_isme Banned last edited by

              1. That's for AAC
              2. It's shit
              Reply Quote 0
                hahayes 1 Reply Last reply
              • hahayes
                hahayes @ChocoPie_isme last edited by

                @ChocoPie_isme ik its for aac but I tested it some time ago and it worked perfectly fine also we all know matrix is aac skidded almost all the latest aac bypasses work

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                  M 1 Reply Last reply
                • Azure1
                  Azure1 last edited by

                  it doesnt work for the new matrix lol

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                    1 Reply Last reply
                  • M
                    MozunRIPto @hahayes last edited by

                    @hahayes oh nice this is chinahyt speed

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