SuperKnockBack Bypasses Matrix AAC Verus and so on



  • Could you please add this bypass?
    Code:

    var entity = event.getTargetEntity();
    if (entity instanceof EntityLivingBase) {
        if (mc.thePlayer.isSprinting())
            mc.thePlayer.setSprinting(false);
                
        mc.getNetHandler().addToSendQueue(new C0BPacketEntityAction(mc.thePlayer, C0BPacketEntityAction.Action.START_SPRINTING));
                
        mc.thePlayer.setSprinting(true);
        mc.thePlayer.serverSprintState = true;
    }
    

    Test on
    Matrix AAC (NCP) : play.mcyc.win (被污点看到将被很快被修复?)
    Verus AAC : 172.81.248.89
    No flag





  • @LolMC
    Cast to Script...

    中文:
    作用:加倍你对敌人造成的击退
    使用:启用并攻击(连我的烤面包机都知道怎么使用)

    English:
    Effect: double the knockback you cause to the enemy (double fun)
    Use: enable and attack (even my toaster knows how to use it)

    BYPASSES: Matrix AAC Verus

    Legacy Support

    /// api_version=1
    var scriptName = "SuperVelocity";
    var scriptAuthor = "Anonzme";
    var scriptVersion = 1.0;
    
    var C0BPacketEntityAction = Java.type("net.minecraft.network.play.client.C0BPacketEntityAction");
    var EntityLivingBase = Java.type("net.minecraft.entity.EntityLivingBase");
    
    function SuperVelocityModule() {
        this.getName = function() {
            return "SuperVelocity";
        };
        
        this.getDescription = function() {
            return "Velocity++";
        };
        
        this.getCategory = function() {
            return "Combat";
        };
        
        this.onAttack = function(event) {
            var entity = event.getTargetEntity();
            if (entity instanceof EntityLivingBase) {
                if (mc.thePlayer.isSprinting())
                    mc.thePlayer.setSprinting(false);
                
                mc.getNetHandler().addToSendQueue(new C0BPacketEntityAction(mc.thePlayer, C0BPacketEntityAction.Action.START_SPRINTING));
                
                mc.thePlayer.setSprinting(true);
                mc.thePlayer.serverSprintState = true;
            }
        };
    }
    
    var superVelocityModule = new SuperVelocityModule();
    
    function onEnable() {
        moduleManager.registerModule(superVelocityModule);
    }
    
    function onDisable() {
        moduleManager.unregisterModule(superVelocityModule);
    }
    

    New Script-API Support

    /// api_version=2
    var script = registerScript({
        name: "SuperVelocity",
        version: "1.0",
        authors: ["Anonzme"]
    });
    
    var C0BPacketEntityAction = Java.type("net.minecraft.network.play.client.C0BPacketEntityAction");
    var EntityLivingBase = Java.type("net.minecraft.entity.EntityLivingBase");
    
    script.registerModule({
      name: "SuperVelocity",
      description: "Velocity++",
      category: "Combat",
    }, function(module) {
        module.on("attack", function(event) {
            var entity = event.getTargetEntity();
            if (entity instanceof EntityLivingBase) {
                if (mc.thePlayer.isSprinting())
                    mc.thePlayer.setSprinting(false);
                        
                mc.getNetHandler().addToSendQueue(new C0BPacketEntityAction(mc.thePlayer, C0BPacketEntityAction.Action.START_SPRINTING));
                        
                mc.thePlayer.setSprinting(true);
                mc.thePlayer.serverSprintState = true;
            }
        });
    });
    


  • w-tap of course



  • Verus AAC : 172.81.248.89

    Do you own this server ?
    -It is laggy for me ( ping went up and down very quickly )

    -I hope it do kick instead of ban

    -Possible to see alerts ?



  • @Leejames2305 That isn’t my server. That server switch anti cheat usually. When I played on it, it’s aac , 40 minutes later it’s verus... So you can try the script on mc.loyisa.eu

    这不是我的服务器,这个服务器切换反作弊很快,目的是玩弄玩家,aac verus等反作弊总是频繁切换,这是个非常不正经的服务器,所以劳烦您去mc.loyisa.eu测试,记得选择matrix和aac来欣赏它们的强大



  • I doubt this really makes you deal more kb


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