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    Dynamic Values™ are now built into LB b76!

    General Discussion
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    • CzechHek
      CzechHek last edited by CzechHek

      Recent GitHub activity motivated me to build dynamic values into all LiquidBounce modules.

      Only those values that are currently adjustable are displayed, depending on your settings. Additionally, some values got reordered for consistency, there are also some grammar corrections and code optimizations, default step height corrected to 0.6.

      LiquidBounce│Built-in Dynamic Values™ – 03:00
      — CzechHek

      ScriptAPI usability:
      Scripts can extend existing values in the same way as with onChanged to make dynamic values in scripts.

      new (Java.extend(BoolValue)) ("name", true) {
          isSupported: function () {
              return otherValue.get()
          }
      }
      

      Note:
      While making this, I didn't notice that there were already existing undocumented dynamic values, only being present in Sprint after recent commit. That implementation was simpler; however, it was impossible to create multi-conditional values with it. There was also a major bug: it filtered module.values which caused all the hidden values not to get saved. I ended up fully replacing that implementation with my own.

      GitHub: https://github.com/CCBlueX/LiquidBounce/pull/922

      CzechHek created this issue in CCBlueX/LiquidBounce

      closed Built-in Dynamic Values™ #922

      Plumer Man G WaterFlex Gaming 3 Replies Last reply Reply Quote 2
      • Plumer Man
        Plumer Man @CzechHek last edited by

        nice

        1 Reply Last reply Reply Quote 0
        • G
          Gabriel @CzechHek last edited by

          You forgot about the fact that blockrate affects the Fake autoblock mode, but I already made a PR fixing that. Anyways, nice feature you made there!

          1 Reply Last reply Reply Quote 0
          • WaterFlex Gaming
            WaterFlex Gaming @CzechHek last edited by

            @CzechHek Can u send me ur hud

            CzechHek 1 Reply Last reply Reply Quote 0
            • CzechHek
              CzechHek @WaterFlex Gaming last edited by

              @WaterFlex-Gaming I think it is CzechHekV4 or V3, you can autoinstall it using Manager script or also manually.
              .m theme download CzechHekV4
              .m theme load CzechHekV4

              WaterFlex Gaming 1 Reply Last reply Reply Quote 0
              • WaterFlex Gaming
                WaterFlex Gaming @CzechHek last edited by

                @CzechHek ty

                1 Reply Last reply Reply Quote 0
                • Imfar69
                  Imfar69 last edited by

                  how can i compress my zip file into jar file after liquidbounce build

                  Plumer Man 1 Reply Last reply Reply Quote 0
                  • Plumer Man
                    Plumer Man @Imfar69 last edited by

                    @Imfar69 it builds a jar dosen't it? not a zip

                    Imfar69 1 Reply Last reply Reply Quote 0
                    • Imfar69
                      Imfar69 @Plumer Man last edited by

                      @Plumer-Man dms my discord Afs┊Far#9319

                      1 Reply Last reply Reply Quote 0
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