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    Unsolved Why forks don't merge their changes with legacy liquidbounce and dont helping in developement?

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    custombuild liquidbounce bypass code merging changes
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    • G
      Gabriel @Razzy last edited by Gabriel

      @Razzy Here's the thing, we don't want to skid any code, so we would probably need to make our own Vulcan speed…

      CzechHek 1 Reply Last reply Reply Quote 0
      • CzechHek
        CzechHek @Gabriel last edited by CzechHek

        @Gabriel Should taking code from forks of your GNU v3 repo be considered as skidding tho?

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        • G
          Gabriel @CzechHek last edited by

          @CzechHek Well, it's indirectly skidding, since all of those bypasses ARE skidded, so…

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          • cxtspnzwzd
            cxtspnzwzd @Gabriel last edited by

            @Gabriel I am agree with snowball effect. In addition I can say I caught myself on what I am more interesting for any project fork, instead original project. Maybe it is one of reason, why forks 'more active' than original liquidbounce.

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              Gabriel @cxtspnzwzd last edited by

              @cxtspnzwzd People also think that LiquidBounce is discontinued, which is totally false.

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              • M
                mems Moderator last edited by

                I don't expect people not to think that the client is discontinued when b73 took almost 2 years to release because of a severe screw-up. With that being said there are some who don't even know that b73 got updated, they probably don't even know the client's version is 10 numbers ahead lol

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                • Topic has been marked as a question  cxtspnzwzd cxtspnzwzd 
                • CzechHek
                  CzechHek last edited by CzechHek

                  After all those recently rejected pull requests with "skidded" code, I came to the conclusion that this is the main cause of inactivity when compared with other forks.

                  Perhaps such code should be tolerated, if it gets modified to work within LB or even if it works better than original?

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                  • M
                    mems Moderator last edited by

                    I would happily merge any pull request under these rules:

                    A person actually came up with this bypass
                    The code is ORIGINALLY from a LiquidBounce fork and then it may have been used by paid clients / clients that don't share the same license as LiquidBounce.

                    And as we speak, this lad uploaded a new pull request:

                    https://github.com/CCBlueX/LiquidBounce/pull/1339/files

                    How can I now know if this is really not stolen and he actually came up with this? Secondly and no disrespect towards him, but it has been repeatedly shown he doesn't really know how to code or have some sort of idea how to put something in a module and make it work. By the bad indentation I can tell he simply pasted the code from some client that as of now I don't know if it's from a LiquidBounce fork.

                    NCPUser created this issue in CCBlueX/LiquidBounce

                    open added new crit mode. #1339

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                    • R
                      Razzy @mems last edited by

                      @mems How would you feel about me trying to merge something like this?
                      https://www.bilibili.com/video/BV1JL411C7dh/?spm_id_from=333.788.recommend_more_video.0
                      (I'm not Chinese It's just the only video if it I could find.)

                      It's from KevinClient Reborn and im 99% sure no other client has this that I've found so far. Pretty sure I could make some improvements to it aswell due to the glide aspect of it being pretty inefficient.

                      Plumer Man 1 Reply Last reply Reply Quote 0
                      • M
                        mems Moderator last edited by

                        Just make sure it's under the second rule I stated:

                        The code is ORIGINALLY from a LiquidBounce fork and then it may have been used by paid clients / clients that don't share the same license as LiquidBounce.

                        If the guy who made it stole it from a non-LiquidBounce fork, then sorry but no. If not, then feel free to make one.

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                        • Plumer Man
                          Plumer Man @Razzy last edited by

                          real most hardest to find bypass

                          mc.thePlayer.motionY = mc.thePlayer.ticksExisted % 2 == 0 ? -0.2 : -0.1;
                          
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                          • R
                            Razzy @Plumer Man last edited by

                            @Plumer-Man yeah, i made a script out of it to try and it was terrible

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                            • G
                              Gabriel @mems last edited by

                              @mems Actually, FDPClient made the original AAC5 Fly, and had it's own AAC5 velocity values that do the same thing that Rise's later AAC5 Fly did. Also, Rise severely skidded from LiquidBounce (at least 5.90-5.100), with proof being here (I found it myself). It's just that some clients are too big to fail, so the developers resort to skidding, though I haven't seen skidded code in 6.0 yet.

                              1 Reply Last reply Reply Quote 0
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