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    BlinkFall 5.1

    Scripts
    antivoid core movement nofall universal
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    • CzechHek
      CzechHek last edited by CzechHek

      Introduction

      BlinkFall is an innovative way of making an AntiVoid, that can be absolutely undetectable. However, it's pretty hard to achieve that. I'm presenting you a pretty stable build unlike older ones, but I'm still not completely done with it. It works in a way that if you come to an edge you stop on server-side but still continue on client-side, essentially like freecam. If you reach ground within your maximum falltime setting, then you can either simulate the movement or instantly blink. There is a NoFall option that works on multiple latest anticheats such as AAC or Spartan, as seen in the second video. To make it easy to use I've implemented nice visuals so you can easily see what is happening on the server-side.

      Media

      AntiVoid and simulated falling functionality
      CzechHek│Agitated Guineapig│Unlisted – 01:51
      — CzechHek

      NoFall functionality
      CzechHek│Kosher Chevrotain│Unlisted – 01:06
      — CzechHek

      Installation

      Download Core.lib, BlinkFall.js
      Write .scripts folder into chat while using LiquidBounce and put both files in there
      Write .reload into chat

      Download

      Core: https://github.com/CzechHek/Core/blob/master/Core.lib
      BlinkFall: https://github.com/CzechHek/Core/blob/master/Scripts/BlinkFall.js

      G T 2 Replies Last reply Reply Quote 3
      • icewormy3
        icewormy3 last edited by

        epic script

        1 Reply Last reply Reply Quote 1
        • yorik100
          yorik100 last edited by

          I used to roll the dice

          1 Reply Last reply Reply Quote 0
          • Mustish
            Mustish last edited by

            it doesn't work for me idk

            CzechHek 1 Reply Last reply Reply Quote 0
            • CzechHek
              CzechHek @Mustish last edited by

              @Mustish Doesn't support cross-versions.

              Mustish 1 Reply Last reply Reply Quote 0
              • Mustish
                Mustish @CzechHek last edited by

                @CzechHek the thing wich allows liquidbounce to uptate multiple versions at the same time?

                CzechHek 1 Reply Last reply Reply Quote 0
                • CzechHek
                  CzechHek @Mustish last edited by

                  @Mustish Latest dev versions or cross-version builds for 1.8 or 1.12.

                  1 Reply Last reply Reply Quote 0
                  • G
                    Gabriel @CzechHek last edited by

                    @CzechHek It never flags on matrix ac!

                    Can you make a option that checks if you are falling into the void or just a normal fall?

                    Anyways, really good script.

                    CzechHek 1 Reply Last reply Reply Quote 0
                    • CzechHek
                      CzechHek @Gabriel last edited by

                      @gabriel Well it could easily check if there is a certain maximum gap below you, but what if there is just one block and you wouldn't land on it, also what if someone placed lava or destroyed it? Predicting it like this and later on deciding is better, you can set simulated timer pretty high on Matrix as well.

                      G 1 Reply Last reply Reply Quote 0
                      • G
                        Gabriel @CzechHek last edited by

                        @czechhek Yes. Im making a suggestion on blockanimations script (on github)

                        1 Reply Last reply Reply Quote 0
                        • T
                          Tim 0 @CzechHek last edited by

                          @czechhek nice work

                          1 Reply Last reply Reply Quote 0
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