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    AIGeneratedStuff

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    Latest posts made by AIGeneratedStuff

    • RE: Whats happened to Liquidbounce?

      @Aftery

      skidding ❌

      its just called re-using code ✅

      posted in General Discussion
      A
      AIGeneratedStuff
    • RE: [REQUEST] Give me your obfuscated scripts, I will deobf it

      @idk-my-name HOW DID YOU MANAGE TO GET A SCRIPT TO 19,57 MEGABYTES-

      posted in Scripts
      A
      AIGeneratedStuff
    • RE: Aimbot module but made by the ChatGPT AI

      @segv-segv so it doesnt work

      not deleting and im leaving it here (some people might edit this)

      posted in Kotlin/Java
      A
      AIGeneratedStuff
    • RE: Aimbot module but made by the ChatGPT AI

      @WaterFlex ah sorry g i misread your comment

      i dont remember but it was something like "can you make a liquidbounce b73 code that automatically rotates to the nearest target" then i asked it to add more stuff like depending on the targets category, turnspeed option, jitterclicking option and the distance option

      i asked the questions separately to the ai

      yea i think i asked a lot for the ai but its not an actual client dev that i asked these so not too much to worry about

      unrelated but also i asked the bot what ccbluex is and it said that ccbluex is a human lol

      posted in Kotlin/Java
      A
      AIGeneratedStuff
    • RE: Whats happened to Liquidbounce?

      @Razzy yea well most users are on 1.8.9 obv and the devs are only working for the lb version thats meant for the latest mc version so ppl go with the forks

      posted in General Discussion
      A
      AIGeneratedStuff
    • RE: Aimbot module but made by the ChatGPT AI

      @WaterFlex OpenAI ChatGPT

      posted in Kotlin/Java
      A
      AIGeneratedStuff
    • RE: Aimbot module but made by the ChatGPT AI

      before using this, please understand that this might not work and you have to not directly ctrl + c and ctrl + v

      posted in Kotlin/Java
      A
      AIGeneratedStuff
    • Aimbot module but made by the ChatGPT AI
      package me.yourusername.aimbot;
      
      import net.ccbluex.liquidbounce.event.EventTarget;
      import net.ccbluex.liquidbounce.event.UpdateEvent;
      import net.ccbluex.liquidbounce.features.module.Module;
      import net.ccbluex.liquidbounce.features.module.ModuleCategory;
      import net.ccbluex.liquidbounce.features.module.ModuleInfo;
      import net.ccbluex.liquidbounce.utils.RotationUtils;
      import net.ccbluex.liquidbounce.value.FloatValue;
      import net.ccbluex.liquidbounce.value.ListValue;
      import net.minecraft.entity.EntityLivingBase;
      import net.minecraft.entity.monster.EntityMob;
      import net.minecraft.entity.player.EntityPlayer;
      
      import java.util.Random;
      
      @ModuleInfo(name = "Aimbot", description = "Automatically aims at the nearest target.", category = ModuleCategory.COMBAT)
      public class Aimbot extends Module {
          private final FloatValue fovValue = new FloatValue("FOV", 360f, 0f, 360f);
          private final FloatValue speedValue = new FloatValue("Speed", 5f, 0f, 10f);
          private final FloatValue distanceValue = new FloatValue("Distance", 100f, 0f, 500f);
          private final BoolValue jitterValue = new BoolValue("Jitter", false);
          private final FloatValue jitterSpeedValue = new FloatValue("Jitter Speed", 5f, 0f, 10f);
          private final Random random = new Random();
      
          @EventTarget
          public void onUpdate(UpdateEvent event) {
              if (!getState())
                  return;
      
              for (Object object : mc.theWorld.loadedEntityList) {
                  if (!(object instanceof EntityLivingBase))
                      continue;
      
                  EntitiesLivingBase entity = (EntitiesLivingBase) object;
                  if (entity == mc.thePlayer)
                      continue;
      
                  if (!isValidTarget(entity))
                      continue;
      
                  if (mc.thePlayer.getDistanceToEntity(entity) > fovValue.get())
                      continue;
      
                  if (mc.thePlayer.getDistanceToEntity(entity) > distanceValue.get())
                      continue;
      
                  if (jitterValue.get()) {
                      RotationUtils.faceEntity(entity, speedValue.get() + random.nextFloat() * jitterSpeedValue.get());
                  } else {
                      RotationUtils.faceEntity(entity, speedValue.get());
                  }
                  break;
              }
          }
          
          private boolean isValidTarget(EntityLivingBase entity) {
              if (entity instanceof EntitiesPlayer && !LiquidBounce.moduleManager.getModule(Target.class).getState())
                  return false;
              if (entity instanceof EntitiesMob && !LiquidBounce.moduleManager.getModule(Target.class).getValue())
                  return false;
              return true;
          }
      }
      
      posted in Kotlin/Java
      A
      AIGeneratedStuff