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    cheesethesylveon

    @cheesethesylveon

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    Best posts made by cheesethesylveon

    • RE: can we just ip ban sylveon from this fourm

      @e-nder1355 i didn't, that was some other guy

      posted in Off-Topic
      cheesethesylveon
      cheesethesylveon
    • RE: this is a blockanimations scripts

      i made the scripts more readable:

      var script = registerScript({
          name: "Animations",
          version: "1.1",
          authors: ["CzechHek-Fix"]
      });
      var ItemRenderer = Java.type("net.minecraft.client.renderer.ItemRenderer");
      var Float = Java.type("java.lang.Float");
      var prevEquippedProgressField = getField("field_78451_d");
      var equippedProgressField = getField("field_78454_c");
      var itemToRenderField = getField("field_78453_b");
      var rotateArroundXAndYMethod = getMethod("func_178101_a");
      var setLightMapFromPlayerMethod = getMethod("func_178109_a");
      var rotateWithPlayerRotationsMethod = getMethod("func_178110_a");
      var renderItemMapMethod = getMethod("func_178097_a");
      var transformFirstPersonItemMethod = getMethod("func_178096_b");
      var performDrinkingMethod = getMethod("func_178104_a");
      var doBlockTransformationsMethod = getMethod("func_178103_d");
      var doBowTransformationsMethod = getMethod("func_178098_a");
      var doItemUsedTransformationsMethod = getMethod("func_178105_d");
      var renderItemMethod = getMethod("func_178099_a");
      var renderPlayerArmMethod = getMethod("func_178095_a");
      var ItemCameraTransforms = Java.type("net.minecraft.client.renderer.block.model.ItemCameraTransforms");
      var ItemMap = Java.type("net.minecraft.item.ItemMap");
      var ItemSword = Java.type("net.minecraft.item.ItemSword");
      var EnumAction = Java.type("net.minecraft.item.EnumAction");
      var MathHelper = Java.type("net.minecraft.util.MathHelper");
      var LiquidBounce = Java.type("net.ccbluex.liquidbounce.LiquidBounce");
      var KillAura = Java.type("net.ccbluex.liquidbounce.features.module.modules.combat.KillAura");
      var SwingAnimation = Java.type("net.ccbluex.liquidbounce.features.module.modules.render.SwingAnimation");
      var MSTimer = Java.type("net.ccbluex.liquidbounce.utils.timer.MSTimer");
      var GL11 = Java.type("org.lwjgl.opengl.GL11");
      var GlStateManager = Java.type("net.minecraft.client.renderer.GlStateManager");
      var RenderHelper = Java.type("net.minecraft.client.renderer.RenderHelper");
      
      function getField(name) {
          var fields = ItemRenderer.class.getDeclaredFields();
          for (var i in fields)
              if (fields[i].getName() == name) {
                  fields[i].setAccessible(true);
                  return fields[i];
              }
      }
      
      function getMethod(name) {
          var methods = ItemRenderer.class.getDeclaredMethods();
          for (var i in methods)
              if (methods[i].getName() == name) {
                  methods[i].setAccessible(true);
                  return methods[i];
              }
      }
      var progress;
      var timer;
      script.registerModule({
          name: "Animations",
          category: "Render",
          description: "Change blocking animation.",
          settings: {
              mode: Setting.list({
                  name: "Mode",
                  default: "Custom",
                  values: ["PushDown", "Remix", "Sigma", "Custom2", "Custom"]
              }),
              posX: Setting.float({
                  name: "PosX",
                  default: 0,
                  min: -2,
                  max: 2
              }),
              posY: Setting.float({
                  name: "PosY",
                  default: 0.5,
                  min: -2,
                  max: 2
              }),
              posZ: Setting.float({
                  name: "PosZ",
                  default: 0.3,
                  min: -2,
                  max: 2
              }),
              rotX: Setting.float({
                  name: "RotX",
                  default: 30,
                  min: -180,
                  max: 180
              }),
              rotY: Setting.float({
                  name: "RotY",
                  default: -80,
                  min: -180,
                  max: 180
              }),
              rotZ: Setting.float({
                  name: "RotZ",
                  default: 60,
                  min: -180,
                  max: 180
              }),
              deviation: Setting.float({
                  name: "Deviation",
                  default: 75,
                  min: -500,
                  max: 500
              }),
              deviateXPos: Setting.boolean({
                  name: "DeviateXPos",
                  default: false
              }),
              deviateYPos: Setting.boolean({
                  name: "DeviateYPos",
                  default: false
              }),
              deviateZPos: Setting.boolean({
                  name: "DeviateZPos",
                  default: false
              }),
              deviateXRot: Setting.boolean({
                  name: "DeviateXRot",
                  default: false
              }),
              deviateYRot: Setting.boolean({
                  name: "DeviateYRot",
                  default: true
              }),
              deviateZRot: Setting.boolean({
                  name: "DeviateZRot",
                  default: false
              }),
              swingDuration: Setting.float({
                  name: "SwingDuration",
                  default: 500,
                  min: 0,
                  max: 2000
              }),
              custom2x: Setting.float({
                  name: "custom2x",
                  default: 1,
                  min: -1,
                  max: 1
              }),
              custom2y: Setting.float({
                  name: "custom2y",
                  default: 1,
                  min: -1,
                  max: 1
              }),
              custom2z: Setting.float({
                  name: "custom2z",
                  default: 1,
                  min: -1,
                  max: 1
              }),
          }
      }, function(module) {
          module.on("enable", function() {
              timer = new MSTimer();
              mc.entityRenderer.itemRenderer = new(Java.extend(ItemRenderer))(mc) {
                  func_78440_a: function(partialTicks) {
                      var f = new Float(1.0 - (prevEquippedProgressField.get(mc.entityRenderer.itemRenderer) + (equippedProgressField.get(mc.entityRenderer.itemRenderer) - prevEquippedProgressField.get(mc.entityRenderer.itemRenderer)) * partialTicks));
                      var abstractclientplayer = mc.thePlayer;
                      var f1 = abstractclientplayer.getSwingProgress(partialTicks);
                      partialTicks = new Float(partialTicks);
                      var f2 = new Float(abstractclientplayer.prevRotationPitch + (abstractclientplayer.rotationPitch - abstractclientplayer.prevRotationPitch) * partialTicks);
                      var f3 = new Float(abstractclientplayer.prevRotationYaw + (abstractclientplayer.rotationYaw - abstractclientplayer.prevRotationYaw) * partialTicks);
                      rotateArroundXAndYMethod.invoke(mc.entityRenderer.itemRenderer, f2, f3);
                      setLightMapFromPlayerMethod.invoke(mc.entityRenderer.itemRenderer, abstractclientplayer);
                      rotateWithPlayerRotationsMethod.invoke(mc.entityRenderer.itemRenderer, abstractclientplayer, partialTicks);
                      GlStateManager.enableRescaleNormal();
                      GlStateManager.pushMatrix();
                      if (itemToRenderField.get(mc.entityRenderer.itemRenderer) != null) {
                          var killAura = LiquidBounce.moduleManager.getModule(KillAura.class);
                          if (itemToRenderField.get(mc.entityRenderer.itemRenderer).getItem() instanceof ItemMap) {
                              renderItemMapMethod.invoke(mc.entityRenderer.itemRenderer, abstractclientplayer, f2, f, f1);
                          } else if (abstractclientplayer.getItemInUseCount() > 0 || (itemToRenderField.get(mc.entityRenderer.itemRenderer).getItem() instanceof ItemSword && killAura.getBlockingStatus())) {
                              var enumaction = killAura.getBlockingStatus() ? EnumAction.BLOCK : itemToRenderField.get(mc.entityRenderer.itemRenderer).getItemUseAction();
                              switch (enumaction) {
                                  case EnumAction.NONE:
                                      transformFirstPersonItemMethod.invoke(mc.entityRenderer.itemRenderer, f, new Float(0));
                                      break;
                                  case EnumAction.EAT:
                                  case EnumAction.DRINK:
                                      performDrinkingMethod.invoke(mc.entityRenderer.itemRenderer, abstractclientplayer, partialTicks);
                                      transformFirstPersonItemMethod.invoke(mc.entityRenderer.itemRenderer, f, f1);
                                      break;
                                  case EnumAction.BLOCK:
                                      switch (module.settings.mode.get()) {
                                          case "PushDown":
                                              GlStateManager.translate(0.56, -0.52, -0.5);
                                              GlStateManager.translate(0.0, f * -0.2, 0.0);
                                              GlStateManager.rotate(45.0, 0.0, 1.0, 0.0);
                                              var var3 = MathHelper.sin(0);
                                              var var4 = MathHelper.sin(0);
                                              GlStateManager.rotate(var3 * -20.0, 0.0, 1.0, 0.0);
                                              GlStateManager.rotate(var4 * -20.0, 0.0, 0.0, 1.0);
                                              GlStateManager.rotate(var4 * -80.0, 1.0, 0.0, 0.0);
                                              GlStateManager.scale(0.35, 0.35, 0.35);
                                              var var14 = MathHelper.sin(f1 * f1 * 3.1415927);
                                              var var15 = MathHelper.sin(MathHelper.sqrt_float(f1) * 3.1415927);
                                              GlStateManager.rotate(-var15 * 60 / 2.0, -5.0, -0.0, 9.0);
                                              GlStateManager.rotate(-var15 * 45, 1.0, var15 / 2, -0.0);
                                              GlStateManager.translate(-0.9, 0.5, 0.0);
                                              GlStateManager.rotate(30.0, 0.0, 1.0, 0.0);
                                              GlStateManager.rotate(-80.0, 1.0, 0.0, 0.0);
                                              GlStateManager.rotate(60.0, 0.0, 1.0, 0.0);
                                              GL11.glTranslated(1.05, 0.35, 0.5);
                                              GL11.glTranslatef(-1, abstractclientplayer.isSneaking() ? 0 : 0, 0);
                                              break;
                                          case "Remix":
                                              transformFirstPersonItemMethod.invoke(mc.entityRenderer.itemRenderer, f, new Float(f1));
                                              GlStateManager.translate(-0.5, 0.2, 0.0);
                                              GlStateManager.rotate(30.0, 0.0, 1.0, 0.0);
                                              GlStateManager.rotate(-80.0, 1.0, 0.0, 0.0);
                                              GlStateManager.rotate(60.0, 0.0, 1.0, 0.0);
                                              break;
                                          case "Sigma":
                                              GlStateManager.translate(0.56, -0.52, -0.5);
                                              GlStateManager.translate(0.0, f * -0.2, 0.0);
                                              GlStateManager.rotate(45.0, 0.0, 1.0, 0.0);
                                              var var3 = MathHelper.sin(0);
                                              var var4 = MathHelper.sin(0);
                                              GlStateManager.rotate(var3 * -20.0, 0.0, 1.0, 0.0);
                                              GlStateManager.rotate(var4 * -20.0, 0.0, 0.0, 1.0);
                                              GlStateManager.rotate(var4 * -80.0, 1.0, 0.0, 0.0);
                                              GlStateManager.scale(0.4, 0.4, 0.4);
                                              var var14 = MathHelper.sin(f1 * f1 * 3.1415927);
                                              var var15 = MathHelper.sin(MathHelper.sqrt_float(f1) * 3.1415927);
                                              GlStateManager.rotate(-var15 * 55 / 2.0, -8.0, -0.0, 9.0);
                                              GlStateManager.rotate(-var15 * 45, 1.0, var15 / 2, -0.0);
                                              GlStateManager.translate(-0.5, 0.3, 0.0);
                                              GlStateManager.rotate(30.0, 0.0, 1.0, 0.0);
                                              GlStateManager.rotate(-80.0, 1.0, 0.0, 0.0);
                                              GlStateManager.rotate(60.0, 0.0, 1.0, 0.0);
                                              GL11.glTranslated(1.2, 0.3, 0.5);
                                              GL11.glTranslatef(-1, abstractclientplayer.isSneaking() ? -0.1 : 0, 0.1);
                                              break;
                                          case "Custom2":
                                              transformFirstPersonItemMethod.invoke(mc.entityRenderer.itemRenderer, f, new Float(f1));
                                              GlStateManager.translate(module.settings.custom2x.get(), module.settings.custom2y.get(), module.settings.custom2z.get());
                                              GlStateManager.rotate(30.0, 0.0, 1.0, 0.0);
                                              GlStateManager.rotate(-80.0, 1.0, 0.0, 0.0);
                                              GlStateManager.rotate(60.0, 0.0, 1.0, 0.0);
                                              break;
                                          case "Custom":
                                              transformFirstPersonItemMethod.invoke(mc.entityRenderer.itemRenderer, f, new Float(0));
                                              progress = Math.abs(1 - timer.hasTimeLeft(module.settings.swingDuration.get()) / module.settings.swingDuration.get());
                                              var offset = (-Math.pow(progress < 1 ? progress - 0.5 : 0.5, 2) + 0.25) * module.settings.deviation.get();
                                              var offset2 = offset / 100;
                                              GlStateManager.translate(module.settings.posX.get() + (module.settings.deviateXPos.get() ? offset2 : 0), module.settings.posY.get() + (module.settings.deviateYPos.get() ? offset2 : 0), module.settings.posZ.get() + (module.settings.deviateZPos.get() ? -offset2 : 0));
                                              GlStateManager.rotate(module.settings.rotX.get() + (module.settings.deviateXRot.get() ? offset : 0), 0.0, 1.0, 0.0);
                                              GlStateManager.rotate(module.settings.rotY.get() + (module.settings.deviateYRot.get() ? offset : 0), 1.0, 0.0, 0.0);
                                              GlStateManager.rotate(module.settings.rotZ.get() + (module.settings.deviateZRot.get() ? offset : 0), 0.0, 1.0, 0.0);
                                              break;
                                      }
                                      break;
                                  case EnumAction.BOW:
                                      transformFirstPersonItemMethod.invoke(mc.entityRenderer.itemRenderer, f, f1);
                                      doBowTransformationsMethod.invoke(mc.entityRenderer.itemRenderer, partialTicks, abstractclientplayer);
                                      break;
                              }
                          } else {
                              if (!LiquidBounce.moduleManager.getModule(SwingAnimation.class).getState())
                                  doItemUsedTransformationsMethod.invoke(mc.entityRenderer.itemRenderer, f1);
                              transformFirstPersonItemMethod.invoke(mc.entityRenderer.itemRenderer, f, f1);
                          }
                          renderItemMethod.invoke(mc.entityRenderer.itemRenderer, abstractclientplayer, itemToRenderField.get(mc.entityRenderer.itemRenderer), ItemCameraTransforms.TransformType.FIRST_PERSON);
                      } else if (!abstractclientplayer.isInvisible()) {
                          renderPlayerArmMethod.invoke(mc.entityRenderer.itemRenderer, abstractclientplayer, f, f1);
                      }
                      GlStateManager.popMatrix();
                      GlStateManager.disableRescaleNormal();
                      RenderHelper.disableStandardItemLighting();
                  }
              };
          });
          module.on("update", function(event) {
              if (progress >= 1)
                  timer.reset();
          });
          module.on("disable", function() {
              mc.entityRenderer.itemRenderer = new ItemRenderer(mc);
          });
      });```
      posted in Scripts
      cheesethesylveon
      cheesethesylveon
    • RE: can we just ip ban sylveon from this fourm

      @e-nder1355 atleast i'm not retard :man_shrugging:

      posted in Off-Topic
      cheesethesylveon
      cheesethesylveon
    • RE: i need a semi-blatant aacv5 killaura settings

      @e-nder1355 i'm focusing on the aiming part, since i'm using norotate and silentrotations

      posted in Configs
      cheesethesylveon
      cheesethesylveon
    • RE: give me fly vimemc

      @e-nder1355 imagine necroposting

      posted in Scripts
      cheesethesylveon
      cheesethesylveon

    Latest posts made by cheesethesylveon

    • RE: AI Miku(AYAYA <3)(Updated Today)

      moment

      //8 chars

      posted in Off-Topic
      cheesethesylveon
      cheesethesylveon
    • RE: why does my lb+ lag behind when scripts are enabled?

      @cheesethesylveon also recheck your scripts folder

      posted in General
      cheesethesylveon
      cheesethesylveon
    • RE: why does my lb+ lag behind when scripts are enabled?

      @7-sgreed This fourms does not support forked versions of LB

      posted in General
      cheesethesylveon
      cheesethesylveon
    • RE: Kinda stupid but, Support for gif??

      @soicaublog đi chết đi 66ecd4be-b829-4122-8468-6bf128931efe-image.png

      posted in Suggestions
      cheesethesylveon
      cheesethesylveon
    • RE: LiquidBounce and proprietary.

      @Aftery no way he is alive (and gaining middle east citizenship)

      posted in Off-Topic
      cheesethesylveon
      cheesethesylveon
    • RE: Forum Game: Post screenshots of your wins with LiquidBounce

      2022-09-25_10.12.00.png

      posted in Off-Topic
      cheesethesylveon
      cheesethesylveon
    • RE: How to Make a HWID in LiquidBounce?

      @aftery i agree

      posted in Kotlin/Java
      cheesethesylveon
      cheesethesylveon
    • ?????

      dfa620e5-e53e-4e92-a1b6-e55c7e6926fc-image.png

      posted in Off-Topic
      cheesethesylveon
      cheesethesylveon
    • RE: Liquidsense nocafition

      @phạm-minh-đức-official cope

      posted in Scripts
      cheesethesylveon
      cheesethesylveon
    • RE: Liquidsense nocafition

      @khiêm-nguyễn-gia cope

      posted in Scripts
      cheesethesylveon
      cheesethesylveon