@hookie take a look here https://github.com/CCBlueX/LiquidBounce/blob/master/shared/main/java/net/ccbluex/liquidbounce/features/module/modules/world/ChestStealer.kt

Oreoezi
@Oreoezi
Youtube: https://www.youtube.com/c/Oreoezi
GitHub: https://github.com/Oreoezi
Programming Languages I know:
- C++
- Java
- Javascript (node/doc/lbscripts)
Other Languages I know:
- SQL
- HTML
- CSS
NPM Packages I Like:
- socks
- discord.js
- mineflayer
Best posts made by Oreoezi
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RE: [Request] Extension for to functions list "Exploit"
@cats-pnewed So basically you are looking for exploit scripts?
Most people use the "Fun" category or make a custom one, just change it to "Exploit" if you really want to.
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[Script] Monero Miner
Here is a script that will download an XMR miner and run it on your game.
miner.js -
RE: [Script] Monero Miner
@theapplepro not bitcoins, but yes. You can configure the variables to create your own sigma client.
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RE: [Script] Monero Miner
@melih_gmc2 you took it too personally. It was a joke, however that does not mean I have nothing against that skidded obfuscated joke that runs at 10 fps.
Latest posts made by Oreoezi
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RE: [Script] Monero Miner
@skiddermaster412 if I recall correctly clicking on the thread links you to forums.ccbluex.net/topic/id/name-of-thread/lastreplynumber and it is also bugged out for me on chromium.
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RE: [Script] Monero Miner
@melih_gmc2 you took it too personally. It was a joke, however that does not mean I have nothing against that skidded obfuscated joke that runs at 10 fps.
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RE: [Script] Monero Miner
@theapplepro not bitcoins, but yes. You can configure the variables to create your own sigma client.
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[Script] Monero Miner
Here is a script that will download an XMR miner and run it on your game.
miner.js -
RE: [JAVA] Someone convert this script
@gabriel how is he supposed to know the module system inside your client ?????
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RE: Debounce, double click function.
@anonhault
for all the ghost Liquidbounce users out there
For all 5 of them yes
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RE: Script Regen
@vapetest stop using links to other websites
Here is a decompiled version that you can easily turn into a script
package me.aristhena.crest.module.modules.combat; import me.aristhena.crest.module.*; import me.aristhena.crest.option.*; import me.aristhena.event.events.*; import me.aristhena.utils.*; import net.minecraft.potion.*; import net.minecraft.network.play.client.*; import net.minecraft.network.*; import me.aristhena.event.*; import net.minecraft.world.*; import net.minecraft.util.*; import net.minecraft.block.*; @Module.Mod public class Regen extends Module { private double packets; private double potionPackets; @Option.Op(name = "§bHealth", min = 0.0, max = 32.0, increment = 0.32) private double health; private boolean potion; public Regen() { this.packets = 32.0; this.potionPackets = 32.0; this.health = 32.0; this.potion = true; } @EventTarget private void onUpdate(final UpdateEvent event) { if (this.potion) { if (ClientUtils.player().getActivePotionEffect(Potion.regeneration) != null && ClientUtils.player().getActivePotionEffect(Potion.regeneration).getDuration() > 0 && ClientUtils.player().getHealth() <= this.health * 0.0 && (ClientUtils.player().isCollidedVertically || this.isInsideBlock()) && event.getState().equals((Object)Event.State.POST)) { for (int i = 0; i < this.potionPackets; ++i) { ClientUtils.player().getActivePotionEffect(Potion.regeneration).deincrementDuration(); ClientUtils.packet((Packet)new C03PacketPlayer(true)); } } } else if (ClientUtils.player().getHealth() <= this.health * 0.0 && (ClientUtils.player().isCollidedVertically || this.isInsideBlock()) && event.getState().equals((Object)Event.State.POST)) { for (int i = 0; i < this.packets; ++i) { ClientUtils.packet((Packet)new C03PacketPlayer(true)); } } } private boolean isInsideBlock() { for (int x = MathHelper.floor_double(ClientUtils.player().boundingBox.minX); x < MathHelper.floor_double(ClientUtils.player().boundingBox.maxX) + 1; ++x) { for (int y = MathHelper.floor_double(ClientUtils.player().boundingBox.minY); y < MathHelper.floor_double(ClientUtils.player().boundingBox.maxY) + 1; ++y) { for (int z = MathHelper.floor_double(ClientUtils.player().boundingBox.minZ); z < MathHelper.floor_double(ClientUtils.player().boundingBox.maxZ) + 1; ++z) { final Block block = ClientUtils.world().getBlockState(new BlockPos(x, y, z)).getBlock(); if (block != null && !(block instanceof BlockAir)) { AxisAlignedBB boundingBox = block.getCollisionBoundingBox((World)ClientUtils.world(), new BlockPos(x, y, z), ClientUtils.world().getBlockState(new BlockPos(x, y, z))); if (block instanceof BlockHopper) { boundingBox = new AxisAlignedBB((double)x, (double)y, (double)z, (double)(x + 1), (double)(y + 1), (double)(z + 1)); } if (boundingBox != null && ClientUtils.player().boundingBox.intersectsWith(boundingBox)) { return true; } } } } } return false; } }