Hey, everyone! In this post, you can boldly say the functions you want to achieve with js!
(If it has been implemented and you have the code, you can upload it below)
I will choose interesting or practical ideas to implement!
Posts made by ybyyby_ awa
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->Collect js creative posts<-
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-> 征集js创意贴 <-
嘿,大家好啊,在这个帖子下你可以大胆的说出你想让用js实现的功能!
(如果已经实现而你拥有码子可以在下面上传)
我会挑选有趣或者实用的想法进行实现! -
[JS] TestDisablerPro 0.2
This new version just adds some interesting code products for your reference
TestDisablerPro.js by yby360
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[JS]TestDisablerPro(管理每个数据包)
你说的对,但是TestDisablerPro是一个非常简单的数据包控制器,您可以使用它来调整每个数据包,而无需搜索和比较
您还可以使用它来生成所需的任何禁用器。当然,这只是一个框架。我还没有在其中实现我的完整想法,所以你可以尝试改进它,使其更符合“自定义包”的理想状态(当然,我会继续更新它)
如果你有任何想法,你可以在下面回复TestDisablerPro.js by yby360
我的脚本集合库
https://github.com/Hirohiko360/LiquidBounceScripts
如果你想体验测试中的 LiquidBounceScripts,你可以尝试 Testjs 库
https://github.com/Hirohiko360/LiquidBounceScripts-MyTestScripts
如果你想获得最新的LiquidBounceScripts项目和快速更新的体验,你可以尝试访问
https://github.com/Hirohiko360/LiquidBounceScripts-TestScaffold
也许你可以给我一颗星星来奖励我的发展? -
[JS] TestDisablerPro(Manage every packet)
TestDisablerPro is a very simple packet controller
You can use it to adjust every packet without searching and comparing
You can also use it to generate any Disabler you want. Of course, this is just a framework. I haven't implemented my complete idea in it, so you can try to improve it to make it more in line with the ideal state of 'custom packet' (of course, I will continue to update it)
If you have any ideas, you can reply belowTestDisablerPro.js by yby360
My Script Collection Library
https://github.com/Hirohiko360/LiquidBounceScripts
If you want to experience the LiquidBounceScripts under test, you can try the Testjs library
https://github.com/Hirohiko360/LiquidBounceScripts-MyTestScripts
If you want to get the latest LiquidBounceScripts project and the experience of fast update, you can try to visit
https://github.com/Hirohiko360/LiquidBounceScripts-TestScaffold
Maybe you can give me a star to reward my development? -
RE: What mods would you like to use?
@kawaiinekololis I think of some interesting mods
For example, action optimization, various item managers, button display, real item falling, various hats, screen work bar, better injury color -
RE: [API Demonstrate] Packet_Var
@CzechHek I used core.lib in some scripts, which is easy to use and can save me time, but it is not compatible with some scripts, so if I want to use it in incompatible scripts, I need to rewrite the whole script, so I simply extracted all the packages lol
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[API 演示]Packet_Var
为了方便脚本开发者,我使用自制的“网站捕获”脚本自动获取脚本API(https://scriptapi.liquidbounce.net/minecraft/network/Packet.html)
并添加规范
你可以很方便的将它添加到你的脚本或者lib里来实现功能
希望你们喜欢Packet_Var.js by yby360
我的脚本集合库
https://github.com/Hirohiko360/LiquidBounceScripts
如果你想体验测试中的 LiquidBounceScripts,你可以尝试 Testjs 库
https://github.com/Hirohiko360/LiquidBounceScripts-MyTestScripts
如果你想获得最新的LiquidBounceScripts项目和快速更新的体验,你可以尝试访问
https://github.com/Hirohiko360/LiquidBounceScripts-TestScaffold
也许你可以给我一颗星星来奖励我的发展? -
[API Demonstrate] Packet_Var
For the convenience of script developers, I use the self-made "website capture" script to automatically obtain the script API( https://scriptapi.liquidbounce.net/minecraft/network/Packet.html )And add the specification. Now publish it here
You can easily add it to your script or lib to implement functions
I hope you like itPacket_Var.js by yby360
My Script Collection Library
https://github.com/Hirohiko360/LiquidBounceScripts
If you want to experience the LiquidBounceScripts under test, you can try the Testjs library
https://github.com/Hirohiko360/LiquidBounceScripts-MyTestScripts
If you want to get the latest LiquidBounceScripts project and the experience of fast update, you can try to visit
https://github.com/Hirohiko360/LiquidBounceScripts-TestScaffold
Maybe you can give me a star to reward my development? -
[API Demonstrate] Packet_Var
For the convenience of script developers, I use the self-made "website capture" script to automatically obtain the script API( https://scriptapi.liquidbounce.net/minecraft/network/Packet.html )And add the specification. Now publish it here
You can easily add it to your script or lib to implement functions
I hope you like itPacket_Var.js by yby360
My Script Collection Library
https://github.com/Hirohiko360/LiquidBounceScripts
If you want to experience the LiquidBounceScripts under test, you can try the Testjs library
https://github.com/Hirohiko360/LiquidBounceScripts-MyTestScripts
If you want to get the latest LiquidBounceScripts project and the experience of fast update, you can try to visit
https://github.com/Hirohiko360/LiquidBounceScripts-TestScaffold
Maybe you can give me a star to reward my development? -
[成就]更好的分类选择
一些liquidsource自定义构建版本具有特殊分类(例如,没有“Fun”分类,或者可以使用其他分类),导致与js的兼容性较差
如果你遇到了上述情况,或者想让你的js更兼容,你可以尝试添加我的代码,让你的js更兼容Step 1
添加 var JOptionPane = Java.type("javax.swing.JOptionPane");
它允许您使用Java弹幕样式Step 2
添加两个数组
var listshowchoose = ["按钮(push-button)", "列表(tabulation)"];
var choose = ["World", "Fun", "Movement", "Render", "Combat", "Player", "Misc", "Exploit", "自定义(Custom)"];
它们用于保存我们需要的分类Step 3
使用Java弹出窗口获取所需的显示表单
var listshowset = JOptionPane.showOptionDialog(null,"请选择展示形式(Please select a presentation form):","形式选择(Presentation form)",JOptionPane.YES_NO_OPTION,JOptionPane.QUESTION_MESSAGE,null,listshowchoose,listshowchoose[0]);
var listshow = listshowchoose[listshowset]Step 4
使用判断显示不同的Java弹出表单
最后将字符串传输到chooselist
这一步的关键是不同的Java弹出格式输出不同的值类型
有些需要再次访问数组
if(listshow == "按钮(push-button)") {
var chooseset = JOptionPane.showOptionDialog(null,"请选择分类(Please select a classification):","分类(classify)",JOptionPane.YES_NO_OPTION,JOptionPane.QUESTION_MESSAGE,null,choose,choose[0]);
var chooselist = choose[chooseset]
}else{
var chooselist = JOptionPane.showInputDialog(null,"请选择分类(Please select a classification):","分类(classify)",JOptionPane.QUESTION_MESSAGE,null,choose,choose[0]);
}
Step 5
在Java弹出窗口的判断中实现自定义分类
if(chooselist == "自定义(Custom)") {
var chooselist = JOptionPane.showInputDialog(null,"请输入自定义名称(Please enter a custom name):","请首字母大写(The first letter should be capitalized)",JOptionPane.WARNING_MESSAGE);
}Step 6
将原始类别更改为chooselist
this.getCategory = function () {
return chooselist;
}Step 7
最终结果
var JOptionPane = Java.type("javax.swing.JOptionPane");
// Classification List
var listshowchoose = ["按钮(push-button)", "列表(tabulation)"];
var choose = ["World", "Fun", "Movement", "Render", "Combat", "Player", "Misc", "Exploit", "自定义(Custom)"];var listshowset = JOptionPane.showOptionDialog(null,"请选择展示形式(Please select a presentation form):","形式选择(Presentation form)",JOptionPane.YES_NO_OPTION,JOptionPane.QUESTION_MESSAGE,null,listshowchoose,listshowchoose[0]);
var listshow = listshowchoose[listshowset]if(listshow == "按钮(push-button)") {
var chooseset = JOptionPane.showOptionDialog(null,"请选择分类(Please select a classification):","分类(classify)",JOptionPane.YES_NO_OPTION,JOptionPane.QUESTION_MESSAGE,null,choose,choose[0]);
var chooselist = choose[chooseset]
if(chooselist == "自定义(Custom)") {
var chooselist = JOptionPane.showInputDialog(null,"请输入自定义名称(Please enter a custom name):","请首字母大写(The first letter should be capitalized)",JOptionPane.WARNING_MESSAGE);
}
}else{
var chooselist = JOptionPane.showInputDialog(null,"请选择分类(Please select a classification):","分类(classify)",JOptionPane.QUESTION_MESSAGE,null,choose,choose[0]);
if(chooselist == "自定义(Custom)") {
var chooselist = JOptionPane.showInputDialog(null,"请输入自定义名称(Please enter a custom name):","请首字母大写(The first letter should be capitalized)",JOptionPane.WARNING_MESSAGE);
}
}this.getCategory = function () {
return chooselist;
}我希望你喜欢!
非常感谢。 -
[achievement]A better classification choice
Some of the liquidsource custom build versions have special classifications (for example, there is no "Fun" classification, or other classifications can be used), resulting in poor compatibility with js
If you have encountered the above situations or want to make your js more compatible, you can try to add my code to make your js more compatibleStep 1
add var JOptionPane = Java.type("javax.swing.JOptionPane"); at the beginning
It allows you to use Java pop-up styleStep 2
add two arrays
var listshowchoose = ["按钮(push-button)", "列表(tabulation)"];
var choose = ["World", "Fun", "Movement", "Render", "Combat", "Player", "Misc", "Exploit", "自定义(Custom)"];
They are used to keep the classification we needStep 3
Use the Java pop-up window to obtain the required display form
var listshowset = JOptionPane.showOptionDialog(null,"请选择展示形式(Please select a presentation form):","形式选择(Presentation form)",JOptionPane.YES_NO_OPTION,JOptionPane.QUESTION_MESSAGE,null,listshowchoose,listshowchoose[0]);
var listshow = listshowchoose[listshowset]Step 4
Use judgment to display different Java pop-up forms
And finally transfer the string to chooselist
The key to this step is that different Java pop-up formats output different value types
Some need to access the array again
if(listshow == "按钮(push-button)") {
var chooseset = JOptionPane.showOptionDialog(null,"请选择分类(Please select a classification):","分类(classify)",JOptionPane.YES_NO_OPTION,JOptionPane.QUESTION_MESSAGE,null,choose,choose[0]);
var chooselist = choose[chooseset]
}else{
var chooselist = JOptionPane.showInputDialog(null,"请选择分类(Please select a classification):","分类(classify)",JOptionPane.QUESTION_MESSAGE,null,choose,choose[0]);
}
Step 5
Implement user-defined classification in the judgment of Java pop-up window
if(chooselist == "自定义(Custom)") {
var chooselist = JOptionPane.showInputDialog(null,"请输入自定义名称(Please enter a custom name):","请首字母大写(The first letter should be capitalized)",JOptionPane.WARNING_MESSAGE);
}Step 6
Change the original category to chooselist
this.getCategory = function () {
return chooselist;
}Step 7
final result
var JOptionPane = Java.type("javax.swing.JOptionPane");
// Classification List
var listshowchoose = ["按钮(push-button)", "列表(tabulation)"];
var choose = ["World", "Fun", "Movement", "Render", "Combat", "Player", "Misc", "Exploit", "自定义(Custom)"];var listshowset = JOptionPane.showOptionDialog(null,"请选择展示形式(Please select a presentation form):","形式选择(Presentation form)",JOptionPane.YES_NO_OPTION,JOptionPane.QUESTION_MESSAGE,null,listshowchoose,listshowchoose[0]);
var listshow = listshowchoose[listshowset]if(listshow == "按钮(push-button)") {
var chooseset = JOptionPane.showOptionDialog(null,"请选择分类(Please select a classification):","分类(classify)",JOptionPane.YES_NO_OPTION,JOptionPane.QUESTION_MESSAGE,null,choose,choose[0]);
var chooselist = choose[chooseset]
if(chooselist == "自定义(Custom)") {
var chooselist = JOptionPane.showInputDialog(null,"请输入自定义名称(Please enter a custom name):","请首字母大写(The first letter should be capitalized)",JOptionPane.WARNING_MESSAGE);
}
}else{
var chooselist = JOptionPane.showInputDialog(null,"请选择分类(Please select a classification):","分类(classify)",JOptionPane.QUESTION_MESSAGE,null,choose,choose[0]);
if(chooselist == "自定义(Custom)") {
var chooselist = JOptionPane.showInputDialog(null,"请输入自定义名称(Please enter a custom name):","请首字母大写(The first letter should be capitalized)",JOptionPane.WARNING_MESSAGE);
}
}this.getCategory = function () {
return chooselist;
}I hope you like it!
Thank you -
How to reference api interface through lbScript
How to reference api interface through lbScript
If this idea is realized
Then we can get the client title updated from time to time (for example, get famous quotes from the api)
Listen to music at any time, or translate the server language in real time
Even connect chatgpt to minecraft
(I have only seen js who listen to music at any time, and no one else does it)
If you have relevant examples, I will try to make the above functions -
[Script]TestScaffold 1.651(稳定版本)
TestScaffold 1.651(New Code).js
+全新autoblock
+帧数优化(+20fps)
+5个新tower
+自适应旋转
+autojump
+buildhand
+setratationyaw
+automotion- fakesprint
+markcolar
+autowalk(包括test和bind)
+SkyTime(SkyTimeAmount),Heartbeat(Heartbeatset)
+hypixelSprint
+antihalf
+BodyReverser
+hyptower
+HClip
+XZRJump
+VClipJump
+DeBug
+HirohikoSprint
+RandomJump
+FusRoDah
+FusRoDahSet
+MouseSensitivity
+MouseSensitivitySet
+Panic
+MemoryBack
+MemoryBackTime
+BetterFps
+Title
+优化samey条件
+两个新模式
+新的模块设置
+新的冲刺模块
+新的摆动模块
+新的旋转模式
+优化保持旋转
+新的抖动模块
+动态时间设置
+更多的Tower
+更多的Speed
+自动Blink
+自动关闭杀戮
+自定义禁用器以及设置
+自定义发包修复及其设置
+环绕式搭路
+C09专用修复
+自动切换视角
+新的debug(多重设置)
+自定义yaw
+Tellybridge
+自定义冲刺角度的旋转模块
+按键显示
+更好的关闭模块
+发包可视化
+火神漂浮式搭路
+移动限制(Tower)
+自定义自伤
+独立gui
+独立显示模块
+命令系统
完全重写了整个js
考虑到多种情况条件
经测试比上一个版本优化了40fps
loyisa反作弊全部绕过
在bmc,pika,hyp等服经过了实战测试
请配合lib使用
我的脚本集合库
https://github.com/Hirohiko360/LiquidBounceScripts
如果你想体验测试中的 LiquidBounceScripts,你可以尝试 Testjs 库
https://github.com/Hirohiko360/LiquidBounceScripts-MyTestScripts
如果你想获得最新的LiquidBounceScripts项目和快速更新的体验,你可以尝试访问
https://github.com/Hirohiko360/LiquidBounceScripts-TestScaffold
也许你可以给我一颗星星来奖励我的发展? - fakesprint
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[JS]只需发布我愚蠢的滑行代码
[JS]只需发布我愚蠢的滑行代码
只需发布我愚蠢的滑行代码
老实说,我不知道它们是否有效
我只是无聊我的脚本集合库
https://github.com/Hirohiko360/LiquidBounceScripts
如果你想体验测试中的 LiquidBounceScripts,你可以尝试 Testjs 库
https://github.com/Hirohiko360/LiquidBounceScripts-MyTestScripts
如果你想获得最新的LiquidBounceScripts项目和快速更新的体验,你可以尝试访问
https://github.com/Hirohiko360/LiquidBounceScripts-TestScaffold
也许你可以给我一颗星星来奖励我的发展? -
[JS]Just publish my stupid skid code
Just publish my stupid skid code
To be honest, I don't know whether they work or not
I'm just boredMy Script Collection Library
https://github.com/Hirohiko360/LiquidBounceScripts
If you want to experience the LiquidBounceScripts under test, you can try the Testjs library
https://github.com/Hirohiko360/LiquidBounceScripts-MyTestScripts
If you want to get the latest LiquidBounceScripts project and the experience of fast update, you can try to visit
https://github.com/Hirohiko360/LiquidBounceScripts-TestScaffold
Maybe you can give me a star to reward my development? -
RE: Explain about "player tick existed"
@CzechHek I have tried. It does have some opinions on this aspectlollll
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[Script]TestScaffold 1.6(庆祝b75修复脚本使用!)
我现在很兴奋!
因为开发人员已经解决了无法使用脚本的问题!
我爱他们!感谢链接: https://github.com/Hirohiko360/LiquidBounceScripts-TestScaffold
+两个新模式
+新的模块设置
+新的冲刺模块
+新的摆动模块
+新的旋转模式
+优化保持旋转
+新的抖动模块
+动态时间设置
+更多的Tower
+更多的Speed
+自动Blink
+自动关闭杀戮
+自定义禁用器以及设置
+自定义发包修复及其设置
+环绕式搭路
+C09专用修复
+自动切换视角
+新的debug(多重设置)
+自定义yaw
+Tellybridge
+自定义冲刺角度的旋转模块
+按键显示
+更好的关闭模块
+发包可视化
+火神漂浮式搭路
+移动限制(Tower)
+自定义自伤
+独立gui
+独立显示模块
+命令系统
完全重写了整个js
考虑到多种情况条件
经测试比上一个版本优化了40fps
loyisa反作弊全部绕过
在bmc,pika,hyp等服经过了实战测试
请配合lib使用