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    CookieChinese

    @CookieChinese

    China Liquidbounce Some Config Dev

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    CookieChinese Follow

    Best posts made by CookieChinese

    • Spartan Config(Speed,Tower,Scaffold,FastUse,NoSlow,Velocity)
      NoSlow BlockForwardMultiplier 0.76
      NoSlow BlockStrafeMultiplier 0.77
      NoSlow ConsumeForwardMultiplier 0.79
      NoSlow ConsumeStrafeMultiplier 0.77
      NoSlow BowForwardMultiplier 0.2
      NoSlow BowStrafeMultiplier 0.2
      NoSlow Packet false
      NoSlow Soulsand false
      Scaffold Mode Normal
      Scaffold MaxDelay 58
      Scaffold MinDelay 58
      Scaffold PlaceableDelay true
      Scaffold AutoBlock false
      Scaffold StayAutoBlock false
      Scaffold Sprint false
      Scaffold Swing true
      Scaffold Search false
      Scaffold Down false
      Scaffold PlaceTiming Post
      Scaffold Eagle true
      Scaffold EagleSilent true
      Scaffold BlocksToEagle 0
      Scaffold ExpandLength 1
      Scaffold Rotations true
      Scaffold KeepRotationLength 0
      Scaffold KeepRotation true
      Scaffold Zitter false
      Scaffold ZitterMode Smooth
      Scaffold ZitterSpeed 0.3
      Scaffold ZitterStrength 0.06
      Scaffold Timer 1.29
      Scaffold SpeedModifier 1.0
      Scaffold SameY false
      Scaffold SafeWalk true
      Scaffold AirSafe false
      Scaffold Counter true
      Scaffold Mark false
      Speed Mode Custom
      Speed CustomSpeed 0.49
      Speed CustomY 0.42
      Speed CustomTimer 1.26
      Speed CustomStrafe false
      Speed CustomResetXZ true
      Speed CustomResetY true
      Speed AAC-PortLength 15.16
      Speed AACGround-Timer 1.83
      Speed CubeCraft-PortLength 4.0
      Speed MineplexGround-Speed 0.4
      Tower Mode MotionTP
      Tower AutoBlock false
      Tower StayAutoBlock false
      Tower Swing true
      Tower StopWhenBlockAbove true
      Tower Rotations true
      Tower KeepRotation true
      Tower OnJump false
      Tower PlaceTiming Post
      Tower Timer 1.15
      Tower JumpMotion 0.42
      Tower JumpDelay 4
      Tower ConstantMotion 0.42
      Tower ConstantMotionJumpGround 1.0
      Tower TeleportHeight 1.0
      Tower TeleportDelay 0
      Tower TeleportGround true
      Tower TeleportNoMotion true
      Tower Counter true
      Velocity Horizontal 0.64
      Velocity Vertical 0.78
      Velocity Mode AACPush
      Velocity ReverseStrength 0.16
      Velocity SmoothReverseStrength 0.05
      Velocity AACPushXZReducer 2.82
      Velocity AACPushYReducer true
      
      posted in Configs
      CookieChinese
      CookieChinese
    • Slience打假

      破解打假:
      CoCoA由As丶One首移除HWID

      破甲打假:
      替代文字
      Regen打假
      替代文字
      替代文字
      "最强刀暴"
      替代文字(这个不清楚)
      替代文字(这个不清楚)

      至于Slience Speed,因为基于一开始CoCoA的speed和fly是asspeed和Asfly,这个我就不多说了。

      posted in Chinese
      CookieChinese
      CookieChinese
    • AsFly 2.0 (Bypass HuayuTing Fly)(By As丶one)

      Name:Asfly
      Version:2.0
      Dev:As丶One
      information:
      A Bypass Huayuting simple Fly :)

      var script = registerScript({
          name: "AsFly",
          version: "2.0",
          authors: ["As丶One"]
      });
      var LiquidBounce = Java.type("net.ccbluex.liquidbounce.LiquidBounce")
      var MovementUtils = Java.type("net.ccbluex.liquidbounce.utils.MovementUtils")
      var classProvider = LiquidBounce.INSTANCE.getWrapper().getClassProvider();
      var packets = []
      var doAsFly = false
      var stage = 0
      var maxStage = 5
      var jump = false
      var timer = 0
      var motionY = Setting.float({
          name: "MotionY",
          default: 0.5,
          min: 0.42,
          max: 6
      })
      var motionXZ = Setting.float({
          name: "MotionXZ",
          default: 1.0,
          min: 0,
          max: 10
      })
      var Bob = Setting.float({
          name: "Bob",
          default: 0.5,
          min: 0,
          max: 2
      })
      var delay = Setting.integer({
          name: "Delay",
          default: 2,
          min: 0,
          max: 10
      })
      var Timer = Setting.integer({
          name: "Timer",
          default: 1.0,
          min: 0.1,
          max: 2
      })
      var y = 0
      function move() {
      	mc.thePlayer.cameraYaw = Bob.get()
      	mc.timer.timerSpeed = Timer.get()
          if (mc.thePlayer.posY<=y) {
              mc.thePlayer.motionY = motionY.get()
          } else {
              var dir = mc.thePlayer.rotationYaw / 180 * Math.PI
              if (mc.thePlayer.motionY < 0) mc.thePlayer.motionY = -0.05
              mc.thePlayer.motionX = -Math.sin(dir) * motionXZ.get()
              mc.thePlayer.motionZ = Math.cos(dir) * motionXZ.get()
          }
      }
      script.registerModule({
          name: "AsFly",
          description: "AsFly By As丶One",
          category: "Fun",
          settings: {
              motionY: motionY,
              motionXZ: motionXZ,
              delay: delay,
              Timer: Timer,
      	Bob: Bob
          }
      }, function (module) {
          module.on("enable", function () {
              y = mc.thePlayer.posY
              timer = 999
          });
          module.on("disable", function () {
              mc.timer.timerSpeed = 1;
              packets.forEach(function () {
                  mc.netHandler.networkManager.sendPacket(packets.shift())
              })
          });
          module.on("update", function () {
              if(!doAsFly)timer++
              if(timer>delay.get()){
                  timer = 0
                  doAsFly = true
                  stage = 0
                  move()
              }
              if (stage >= 1) {
                  doAsFly = false
                  packets.forEach(function () {
                      mc.netHandler.networkManager.sendPacket(packets.shift())
                  })
              }
          });
          module.on("packet", function (event) {
              if (!doAsFly) return
              var packet = event.packet
              if (classProvider.isCPacketPlayer(packet)) event.cancelEvent()
              if (classProvider.isCPacketPlayerPosition(packet) || classProvider.isCPacketPlayerPosLook(packet) ||
                  classProvider.isCPacketPlayerBlockPlacement(packet) ||
                  classProvider.isCPacketAnimation(packet) ||
                  classProvider.isCPacketEntityAction(packet) || classProvider.isCPacketUseEntity(packet)) {
                  event.cancelEvent()
                  packets.push(packet)
                  stage++
              }
          });
      });
      
      posted in Scripts
      CookieChinese
      CookieChinese
    • [JS][停更+开源]AsFly23.7 | AsFlyPro2.0 HYT史上最好的飞行JS(支持1.8.9和1.12.2)

      CrossVersion
      By As丶One
      参与AsFly设计人员:
      As丶One(主开发) ChineseCookie(更新) Mumy(重写,更新)
      目前已测试服务器:
      Domcer HYT
      由于AsFly23.7被解密的原因,我们公开了AsFly23.7源码,但是需要补全才能使用。
      AsFly23.7-APIv1-Castrate.js(点我看开源文件)
      AsFlyProtect和AsFlyBlackList已整合进单独js

      • Asfly部分使用提示:
        1.视角锁定为功能ThirdPersonView
        2.Asfly现在禁止以文件方式传播

      AsFlyPro V2版本测试版本(禁止商用)
      AsFlyPro2.0.js(点我)

      asfly禁止商用!(四月四号更新)

      若有BUG和建议,请在本帖下面留言或回复。

      posted in Chinese
      CookieChinese
      CookieChinese

    Latest posts made by CookieChinese

    • Protect JS V1(保护你的JS不被圈钱带神所利用)

      为了这个圈子的JS,我公开了AsFly Protect老版本的检测方法。
      若想使用需要一定JS基础。

      function (module) {
          var File = Java.type("java.io.File");
          var FileReader = Java.type("java.io.FileReader");
          var BufferedReader = Java.type("java.io.BufferedReader");
          var LiquidBounce = Java.type("net.ccbluex.liquidbounce.LiquidBounce")
      	var S40PacketDisconnect=Java.type('net.minecraft.network.play.server.S40PacketDisconnect')
          var ChatComponentText=Java.type('net.minecraft.util.ChatComponentText')
          var classProvider = LiquidBounce.INSTANCE.getWrapper().getClassProvider();
          var FileManager = LiquidBounce.fileManager
          var version = Java.type("net.ccbluex.liquidbounce.injection.backend.Backend").MINECRAFT_VERSION
      	var Display = Java.type('org.lwjgl.opengl.Display')
          var sendPacket;
          if (version == "1.8.9") {
              sendPacket = function (packet) {
                  try {
                      imc.getNetHandler().addToSendQueue(packet)
                  } catch (error) {
                      mc.getNetHandler().addToSendQueue(packet)
                  }
              }
          } else {
              sendPacket = function (packet) {
                  try {
                      mc.netHandler.networkManager.sendPacket(packet)
                  } catch (error) {
                      imc.getNetHandler().addToSendQueue(packet)
                  }
              }
          }
      
          function readFile(filePath) {
              var file = new File(filePath);
              var reader = new BufferedReader(new FileReader(file));
              var content = "";
              var line;
              while ((line = reader.readLine()) !== null) content += line
              return content;
          }
          //chat.print(FileManager.hudConfig)
          //chat.print(Java.from(FileManager.class.getDeclaredFields()))
          var image = "这里填写所需的图片相关MD5"
      	var image2 = "这里填写相关字符(如XiX)"
      	var image3 = "这里填写相关字符(如XiX)"
      	var image4 = "这里填写相关字符(如XiX)"
          var hudConfig = eval(readFile(FileManager.hudConfig.getFile()))
          var flag = true
          for (var i in hudConfig) {
              if (hudConfig[i].Type == "Image" && hudConfig[i].Image == image) flag = false
          }
      	for (var i in hudConfig) {
              if (hudConfig[i].Type == "Text" && hudConfig[i].DisplayText == image2) flag = false
          }
      		for (var i in hudConfig) {
              if (hudConfig[i].Type == "Text" && hudConfig[i].DisplayText == image3) flag = false
          }
      			for (var i in hudConfig) {
              if (hudConfig[i].Type == "Text" && hudConfig[i].DisplayText == image4) flag = false
          }
          if (!flag) chat.print(FileManager.hudConfig + " " + "BlackListCheck(backdoor open#)")
          if (flag) return;
      
      
      posted in Chinese
      CookieChinese
      CookieChinese
    • RE: [JS][停更+开源]AsFly23.7 | AsFlyPro2.0 HYT史上最好的飞行JS(支持1.8.9和1.12.2)

      @aliotr 允许

      posted in Chinese
      CookieChinese
      CookieChinese
    • Slience打假

      破解打假:
      CoCoA由As丶One首移除HWID

      破甲打假:
      替代文字
      Regen打假
      替代文字
      替代文字
      "最强刀暴"
      替代文字(这个不清楚)
      替代文字(这个不清楚)

      至于Slience Speed,因为基于一开始CoCoA的speed和fly是asspeed和Asfly,这个我就不多说了。

      posted in Chinese
      CookieChinese
      CookieChinese
    • [JS][停更+开源]AsFly23.7 | AsFlyPro2.0 HYT史上最好的飞行JS(支持1.8.9和1.12.2)

      CrossVersion
      By As丶One
      参与AsFly设计人员:
      As丶One(主开发) ChineseCookie(更新) Mumy(重写,更新)
      目前已测试服务器:
      Domcer HYT
      由于AsFly23.7被解密的原因,我们公开了AsFly23.7源码,但是需要补全才能使用。
      AsFly23.7-APIv1-Castrate.js(点我看开源文件)
      AsFlyProtect和AsFlyBlackList已整合进单独js

      • Asfly部分使用提示:
        1.视角锁定为功能ThirdPersonView
        2.Asfly现在禁止以文件方式传播

      AsFlyPro V2版本测试版本(禁止商用)
      AsFlyPro2.0.js(点我)

      asfly禁止商用!(四月四号更新)

      若有BUG和建议,请在本帖下面留言或回复。

      posted in Chinese
      CookieChinese
      CookieChinese
    • RE: 好兄弟们,怎么在Matrix反作弊中开Speed,Fly?

      输入.t kick

      posted in Chinese
      CookieChinese
      CookieChinese
    • today,redesky anticheat disabled

      a good server LOL

      posted in Off-Topic
      CookieChinese
      CookieChinese
    • How to change the third-person perspective?

      As mentioned in the title XD

      posted in Scripts
      CookieChinese
      CookieChinese
    • Matrix 6.0.0 Water Highjump

      testserver:mc.loyisa.cn
      Can only be used underwater

        "Fly": {
          "Mode": "AAC3.3.13",
          "VanillaSpeed": 0.11,
          "VanillaKickBypass": false,
          "NCPMotion": 0.12,
          "AAC1.9.10-Speed": 0.3,
          "AAC3.0.5-Fast": false,
          "AAC3.3.12-Motion": 10.0,
          "AAC3.3.13-Motion": 10.0,
          "Hypixel-Boost": false,
          "Hypixel-BoostDelay": 750,
          "Hypixel-BoostTimer": 5.0,
          "MineplexSpeed": 1.0,
          "NeruxVace-Ticks": 6,
          "Redesky-Height": 4.0,
          "Mark": false
        },
      
      posted in Configs
      CookieChinese
      CookieChinese
    • RE: Matrix5.7.0 Velocity

      @czechhek a good sign XD

      posted in Configs
      CookieChinese
      CookieChinese
    • Matrix5.7.0 Velocity

      Matrix Updated:
      Fixed Velocity(Just joke)
      TestServer:mc.mcloyisa.cn

        "Velocity": {
          "Horizontal": 0.0,
          "Vertical": 0.0,
          "Mode": "AACPush",
          "ReverseStrength": 0.24,
          "SmoothReverseStrength": 0.02,
          "AACPushXZReducer": 2.12,
          "AACPushYReducer": false
        },
      
      posted in Configs
      CookieChinese
      CookieChinese