InventoryManager is a better replacement for ChestAura, ChestStealer, InventoryCleaner, AutoArmor, Auto Weapon, Auto Pot.
It is coded in a way that makes all its parts compatible with themselves and therefore they work more effectively than LB ones.
It's one of the few scripts that have dynamic values system.
It detects if you are on a lobby or if you are dead.
You can see how to edit actions in the second video.
Editing values can be done in either ClickGUI or in chat, via normal LB commands.
You can exactly specify which item to sort, simply by writing its name (case-sensitive), but there are certain categories as well.
Categories: Block / Blocks, Food, Ignore / Ignored
(example: .inventorymanager sort1 Water Bucket)
Download Core.lib, InventoryManager.js
Write .scripts folder into chat while using LiquidBounce and put both files in there
Write .reload into chat
complete clickgui settings overhaul
actions can be bound to keys
customizable item whitelist, blacklist
sorting is now done before even throwing trash items
NOTE: This isn't fully finished and I'm not planning to finish it any time soon, report any bugs you find here.
If you want to stick to old version, download this: InventoryManagerLegacy.js
Released InventoryManager 6.17 (28. 8. 2020)
added option to select tools when destroying blocks
added throw delay (before it was throwing delayed by inv delay)
new value system (module doesn't have to be enabled to work, small value changes)
ghost item check fix
Released InventoryManager 6.16 (26. 8. 2020)
added check for ghost items caused by higher ping (this should fix useful items being dropped)
fixed @Themek said in InventoryManager 6.14: InvManager throw potions even with the option disabled? https://streamable.com/rz3t9n
there were some problems with Core for a few days but it has all been fixed
Released InventoryManager 6.14 (9. 8. 2020)
fixed a critical bug that made InventoryManager weird af since 6.12, noone reported it
Released InventoryManager 6.13 (5. 8. 2020)
added additional bad potion check to not throw bad potions when dropping trash is disabled
Released InventoryManager 6.12 (4. 8. 2020)
multiple item sorting (prioritizes first, split values using "," or ";", eg. "Water Bucket, Block")
auto weapon (select weapons option)
auto pot (throw potions option, works for all kinds of potions not just healing)
improved clickgui values
steal and inv delays are separated,
min max values are now LB like,
chest aura and auto pot share rotations and rotationslength now
recoded, possibly stability improvements (or maybe it got worse)
InventoryManager 5.8 (13. 7. 2020)
if you started attacking someone while stealing items from chest, NoAttackDelay would keep the chest open, until you stopped attacking, now closes chest immediatelly
opening chests not only checking for open delay timer
NoAttackDelay not detecting attacks while in GUI
stealer taking same quality armor as you have from chests, instead of ignoring it
non InvOpen mode not working in certain GUIs including inventory
OpenRotationLength value is now dynamic
non InvOpen mode now supports more GUIs
entire code - better distincted phases (now open, steal, drop, wear, sort), had problems before, sort of a recode
InventoryManager 5.6 (3. 7. 2020)
fixed bug that prevented IM to sort, when dropping garbage was disabled (reported by @Themek )
improved lobby detections and added value to turn it off if it fails
added death detections
added open rotation - visual / packet / none + customizable rotation length
added open swing - visual / packet / none
mindelay now cannot be higher than maxdelay
now also operates when you are in Ingame Menu or in chat
InventoryManager 5.5 (3. 7. 2020)
sorting is now case sensitive to avoid errors,
detects more lobbies (write if it misses some or if it detects wrongly on any server),
added close delay, no attack delay (delay after the last attack, after which it continues)
Hello, yes I know. It's been a long time we released a offical version und you might be wondering what the heck we're doing.
First of all we've done our cross version system to provide latest builds for 1.8.9 and 1.12.2. We thought it would be a good idea, but in the end it's just a bloody mess. @superblaubeere27 did his best and even was able to finish it. I don't even know how he was able to not just quit and throw everything out of his window. Now we're trying to get a useable b73 done (+ with a lot of other features). It's not going to be a good update for script makers and contributers, but it's not going to last long. Our next plan is to update to 1.16.2 (or newer) and implement a viaversion like support. It's a way easier and less messy approach, which means we can even use LWJGL 3 and other new stuff.
A very important thing is that we want to get out of our "just download scripts to bypass" situation. We really want to work on new bypasses and you might seen that we're going to update our hypixel bypasses for b73.
LiquidBounce was supposed to be a strongly bypassing client for every anticheat and server, but currently there are not that many specific bypasses and up-to-date configs (please do pull requests, thank you). It should change as soon we're ready to focus on bypasses.
Oh and I'm a human. I can't work 24/7 on a free project while doing school and lying in bed (I'm not LAZY! ✓ just tired).