@ibook How should I fix it
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Best posts made by ibook
Latest posts made by ibook
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RE: How to obtain killaura attacking players
@somedudeyouveneverheardof thank you for your help
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RE: How to obtain killaura attacking players
! @somedudeyouveneverheardof like this? Why can't I take to get the coordinates of target
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RE: How to obtain killaura attacking players
var player = moduleManager.getModule('KillAura').target //var player = getNearestTarget() //var player = getClosestEntity(); if( mc.gameSettings.keyBindForward.isKeyDown() && KillAura.state == true && target != null && !player.isDead && Math.sqrt(Math.pow(mc.thePlayer.posX - player.posX,2) + Math.pow(mc.thePlayer.posZ - player.posZ,2)) != 0 && !LiquidBounce.moduleManager.getModule(Teams.class).isInYourTeam(player)){ var c1 = (mc.thePlayer.posX - player.posX)/(Math.sqrt(Math.pow(mc.thePlayer.posX - player.posX,2) + Math.pow(mc.thePlayer.posZ - player.posZ,2))) var s1 = (mc.thePlayer.posZ - player.posZ)/(Math.sqrt(Math.pow(mc.thePlayer.posX - player.posX,2) + Math.pow(mc.thePlayer.posZ - player.posZ,2))) chat.print(" C1"+c1+" S1"+s1) if(mc.thePlayer.motionX <= 0.06 || mc.thePlayer.motionZ <= 0.06) { mc.thePlayer.motionX = motionXZ.get()*s1 - 0.18*motionXZ.get()*c1 mc.thePlayer.motionZ = -motionXZ.get()*c1 - 0.18*motionXZ.get()*s1 } else { mc.thePlayer.motionX = motionXZ.get()*s1 - 0.18*motionXZ.get()*c1 mc.thePlayer.motionZ = -motionXZ.get()*c1 - 0.18*motionXZ.get()*s1 }
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RE: How to obtain killaura attacking players
Like this?![8N%[email protected]_Y]{UJY1J97HN~DV.png](/assets/uploads/files/1642827369666-8n-4o-v_y-ujy1j97hn-dv.png)
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RE: How to obtain killaura attacking players
@Aftery aftery wipe a bottom why don't you give me your credit card
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RE: How to obtain killaura attacking players
@CzechHek what should I write the code, I am a rookie
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How to obtain killaura attacking players
How to obtain killaura attacking players, I want to makea targetstrafe.js