Best posts made by vinci
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RE: redesky guide
funfact: most of brazilians doesn't know the difference between "hack" and "hacker"
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HypikleVelo 2.0
I made this script for hypixel players and b73/b72 users
HypikleVelo.jsIf you don't know what's the diff between this script and the built-in velocity in lb, @mems has already explained this
it has been fixed in LiquidBounce Nextgen
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RE: (help) script doesnt work
it doesn't work cuz the correct method name is "shutdown", not "shutDown"
you're welcome!!1! -
RE: [Help] Porting Core.
here is it
var scriptName = "MatrixAntiBot"; var scriptAuthor = "CzechHek"; var scriptVersion = 3.5; var S38PacketPlayerListItem = Java.type("net.minecraft.network.play.server.S38PacketPlayerListItem"); var S41PacketServerDifficulty = Java.type("net.minecraft.network.play.server.S41PacketServerDifficulty"); var wasAdded; function MatrixAntiBot() { this.getName = function() { return "MatrixAntiBot"; }; this.getDescription = function() { return "antibot (matrix proof)"; }; this.getCategory = function() { return "Combat"; }; this.onPacket = function(e) { if (e.getPacket() instanceof S41PacketServerDifficulty) wasAdded = false; if (e.getPacket() instanceof S38PacketPlayerListItem && e.getPacket().getAction() == "ADD_PLAYER") { var info = e.getPacket().getEntries().get(0); var name = info.getProfile().getName(); if (!wasAdded) { wasAdded = name != mc.thePlayer.getName(); } else if (mc.thePlayer && !mc.thePlayer.isSpectator() && !mc.thePlayer.capabilities.allowFlying && info.getPing() && info.getGameMode() != "NOT_SET") { chat.print("Removed a bot"); e.cancelEvent(); } } } } var matrixantibot = new MatrixAntiBot(); function onEnable() { moduleManager.registerModule(matrixantibot); }; function onDisable() { moduleManager.unregisterModule(matrixantibot); };
it seems to be working but not sure
it's a 5-months old script it's probs patched tho -
RE: redesky guide
@fart-sex said in redesky guide:
fdp -> Fibrin degradation products
fdp = filho da puta = mother fucker
everything else is correct
Latest posts made by vinci
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RE: Jartex/Matrix BHop
@end3r1355 said in Jartex/Matrix BHop:
@vinci said in Jartex/Matrix BHop:
@_ender1355 said in Jartex/Matrix BHop:
@nvinci my shitcode
@Gabriel calling me a retard
I mean, he's not wrong
?
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RE: Jartex/Matrix BHop
@bobismymanager said in Jartex/Matrix BHop:
@end3r1355 yea cause you were stalking and being annoying
He randomly upvotes my old posts for some reason lol
Stop acting like a weirdo
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RE: BlockMC's Bed/Skywars Config. (Possibly undetectable)
@mems they are using verus now lmao
What a nice move
AAC5 -> VERUS -
RE: [script] aac 4 longjump
@aftery said in [script] aac 4 longjump:
is equal to
boolean = true; code();
oh yes, you're right, but it also means if(true) and boolean = true at the same time
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RE: [script] aac 4 longjump
I think you can't use "boolean = true" in an if statement, the correct way to use it is "if(boolean)" or "if(boolean==true)" or even "if(boolean!=false)"
"if(boolean = true)" is the same as "if(true)"
please correct me if I am wrong -
RE: how to change aim (foot, head, center) to killaura liquid bounce (IntelliJ idea)
@e-nder1355 lmao bro what's wrong with you?