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    A Targethud Modeled on Remix

    Kotlin/Java
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    • Larissa
      Larissa last edited by

      a part of codes

      
      "Remix" -> {
                          var r = 0
                          var g = 0
                          var b = 0
      
                          RenderUtils.drawRect(-1F, -1F, 154F, 52F,Color(25,25,25).rgb) //draw bg outline
                          RenderUtils.drawRect(1F, 1F, 152F, 50F,Color(45,45,45).rgb) //draw bg
                          Fonts.minecraftFont.drawStringWithShadow(convertedTarget.name, 44F , 5F, Color(255,255,255).rgb)
      
                          //draw head outline
                          RenderUtils.drawRect(3F,3F,39F,39F, Color(205,205,205).rgb)
      
                          //draw head
                          if (mc.netHandler.getPlayerInfo(convertedTarget.uniqueID) != null) {
                              drawHead(mc.netHandler.getPlayerInfo(convertedTarget.uniqueID).locationSkin, 4, 4, 34, 34)
                          }
      
                          //draw heal bg
                          RenderUtils.drawRect(3F, 41F, 150F, 48F, Color(124,0,0).rgb)
      
                          //draw damage anima
                          if (easingHealth > convertedTarget.health)
                              RenderUtils.drawRect(0F, 34F, (easingHealth / convertedTarget.maxHealth) * width,Color(0, 255, 0, 150).rgb)
                          }
      
                          //draw heal bar
                          RenderUtils.drawRect(0F, 34F, (convertedTarget.health / convertedTarget.maxHealth) * width,
                                  36F, Color(0,255,0).rgb)
      
                          //draw armor outline
                          RenderUtils.drawRect(44F, 17F, 62F, 35F, Color(25,25,25).rgb)
                          RenderUtils.drawRect(66F, 17F, 84F, 35F, Color(25,25,25).rgb)
                          RenderUtils.drawRect(88F, 17F, 106F, 35F, Color(25,25,25).rgb)
                          RenderUtils.drawRect(110F, 17F, 128F, 35F, Color(25,25,25).rgb)
      
                          //draw armor bg
                          RenderUtils.drawRect(45F, 18F, 61F, 34F, Color(95,95,95).rgb)
                          RenderUtils.drawRect(67F, 18F, 83F, 34F, Color(95,95,95).rgb)
                          RenderUtils.drawRect(89F, 18F, 105F, 34F, Color(95,95,95).rgb)
                          RenderUtils.drawRect(111F, 18F, 127F, 34F, Color(95,95,95).rgb)
      
                          //draw armor bar bg
                          RenderUtils.drawRect(44F, 36F, 149.5F, 39F, Color(0,0,255).rgb)
      
                          //draw armor bar
                          if (convertedTarget.getTotalArmorValue() != 0) {
                              RenderUtils.drawRect(44F, 36F, 30F + (convertedTarget.getTotalArmorValue()) * 6F, 39F, Color(36,77,255).rgb) // Draw armor bar
                          }
      
                          //render armor
                          var x = 45
                          var y = 18
      
                          for (index in 3 downTo 0) {
                              val stack = convertedTarget.inventory.armorInventory[index] ?: continue
      
                              if (stack.getItem() == null)
                                  continue
                              mc.renderItem.renderItemIntoGUI(stack, x, y)
                              mc.renderItem.renderItemOverlays(mc.fontRendererObj, stack, x, y)
      
                              x += 22
                          }
                      }
      
      

      8A981A1A-57BB-478C-A6E7-4E846195ACF1.png

      1 Reply Last reply Reply Quote 5
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