Haha updated ViaMCP to 1.19, have fun (Join discord for support)
https://github.com/Foreheadchann/ViaMCP-Reborn
Foreheadchan
Posts
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Haha new simpler event system go brrrrrr
https://github.com/Foreheadchann/Event-System -
Title, discord in repo (https://github.com/Foreheadchann/ViaMCP-Reborn)
Future update notices will be more or less only on discord
(Server WIP) -
Updated Dependencies to Latest (Added 1.19 Snapshot (22w18a) support)
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Updated to 1.18.2 Stable Support
All Dependencies Updated -
Added fixes for AttackOrder
(Haha anticheat flag go byebyeeee, once again needs to be changed in source) -
Added fixes for Breaking and Placing Blocks
(Need to be implemented into mc code) -
Updates:
- Updated GuiProtocolSelector
- Removed Credits and Moved them to a Separate GUI
- Added Version Information
- Replaced VersionSlider with AsyncVersionSlider
- Added 1.18.2 (22w05a or 22w03a) support
- Fixed Grammatical Errors in README
- Cleaned up README
- Updated Dependencies to Latest
- Updated GuiProtocolSelector
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Updated dependencies to Latest
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Added Version Slider (Finally) + Updated Dependencies to Latest
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Re: New version of ViaMCP - ViaMCP Reborn
ViaMCP Reborn has now been updated to support 1.18 with a slightly updated selection GUI
https://github.com/Foreheadchann/ViaMCP-Reborn
Have fun-Hideri
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@mq just no, you can't get packets from event attack
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@aftery said in What to use as a maintained LiquidBounce 1.8.9 alternative?:
fdpclient is the worst thing ive ever seen
fpd dev very haram packetlogger man
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@mimikyuin its just a bunch of 0's 1's and 6's (apparently i missed the 4's also)
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@qualk I think the issue is that ViaForge tries to inject at EntityPlayerSP, but Liquid also has an EntityPlayerSP injection with the same priority (probably at the same function), so therefore it can't be injected and throws an error.
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Bumped Jars To Latest
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this is the most immature thread i have seen in a while, jesus christ...
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Allows you / the client users to add custom capes to the client even when its running.
HD Resolution Capes are of course supported, but the cape needs to follow the standard cape template.
Animated capes are not currently supported, but i am planning to add support for them sooner or later. -
Added 1.12.2 ViaMCP Patch
ViaMCP 1.19 Support
Simple Event System
ViaMCP Reborn - (Finally) Released Discord
ViaMCP Reborn - 1.18 Support
ViaMCP Reborn - 1.18 Support
ViaMCP Reborn - 1.18 Support
ViaMCP Reborn - 1.18 Support
ViaMCP Reborn - 1.18 Support
ViaMCP Reborn - 1.18 Support
ViaMCP Reborn - 1.18 Support
ViaMCP Reborn - 1.18 Support
How to check packets while attacking?
What to use as a maintained LiquidBounce 1.8.9 alternative?
Four
Cannot run Viaforge with LiquidBounce
any custom animation scripts?
New version of ViaMCP - ViaMCP Reborn
petition to ban nvinci
Multi Custom Cape Modification For MCP
New version of ViaMCP - ViaMCP Reborn