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    mems

    @mems

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    Best posts made by mems

    • RE: every sigma user be like (2)

      @skidma k chill there are more people like these on this forum

      posted in Off-Topic
      M
      mems
    • RE: Help with the problem!

      @ohno let's go this is prolly gonna be the funniest topic in 2021

      posted in Kotlin/Java
      M
      mems
    • Happy new year!

      Happy new year my dudes! Enjoy christmas or whatever you are doing. Fuck 2020, in hell it shall go. It has been such a shit year for everyone, high hopes for 2021 getting better.

      posted in General Discussion
      M
      mems
    • RE: AntiSigma+

      @skidma Sigma memes have gone to another level

      posted in Scripts
      M
      mems
    • RE: how to get onUpdate: "mc.timer.timerSpeed" value

      @dont_doubt I am aware of this topic being in ScriptAPI category but this is how you do it on modules. Might be helpful.

      ClientUtils.displayChatMessage("Timer: ${mc.timer.timerSpeed}")

      posted in ScriptAPI
      M
      mems
    • JartexNetwork's Bed/Skywars Config. (Possibly undetectable)

      ⬤ The following config includes: KillAura, Antibot, Scaffold, Tower, NoFall, and AutoClicker settings. Now includes NoSlow and Target.

      ⬤ Requirements:
      IdkWhoMe's NoFall ( https://forum.ccbluex.net/thread.php?id=3209#p20560 )
      CzechHek's AntiBot Script (https://github.com/CzechHek/Core/blob/master/Scripts/MatrixAntiBot.js)

      ⬤ 7/12/2020:
      1. Increased KillAura's MaxCPS + MinCPS as the previous one was actually undetectable with the AutoClicker's settings below.
      2. Increased KillAura's Range by a bit.
      3. Added Velocity.
      4. Added the settings AIO so as not to waste time while getting them one by one.
      
      ⬤ 7/17/2020:
      1. Decreased KillAura's MaxCPS + MinCPS values by 1 as it was becoming detectable.
      2. Decreased KillAura's Range as it was detectable.
      3. Decreased Scaffold's Placing Delay + disabled SafeWalk because every block it'd place, you'd be sort of having a "lagback" with the "Pre" PlaceTiming option.
      4. Ability to sprint + jump undetectably (Downwards/Diagonally EXCLUDED) thanks to the script ValueBinder.
      5. Increased SpeedModifier value by a bit.
      
      ⬤ 8/2/2020:
      1. Added AutoFindBlock. (In case you can't switch to blocks or you're in a hurry to use Scaffold, this script will detect any block you have. Applied to 9 slots)
      
      ⬤ 8/7/2020:
      1. Removed Scaffold, replaced with Eagle instead. (Bind the module with the key you bound Scaffold)
      
      ⬤ 8/9/2020:
      1. Re-added Scaffold and added new settings. `(CUSTOM LIQUIDBOUNCE REQUIRED. Tested on: Jartex/PikaNetwork, trees.ac, eu.loyisa.cn, test.matrix.rip)`
      
      ⬤ 8/19/2020:
      1. KillAura now will only hit players without having to use AutoClicker.
      2. Increased KillAura's MinCPS/MaxCPS.
      3. Updated Scaffold settings. (Eagle removed, less flags than ever. 4 directions + upwards ready)
      4. Removed changelog messages in the config.
      5. Removed more visual options.
      
      ⬤ 8/20/2020:
      1. Updated scaffold settings.
      2. Increased KillAura's MinCPS/MaxCPS.
      
      ⬤ 8/21/2020:
      1. Updated scaffold settings. (Forgot to change the Scaffold mode)
      2. Updated KillAura's FailRate value.
      
      ⬤ 8/25/2020:
      1. Removed Antibot, replaced with a script instead.
      2. Updated Scaffold settings. (Ability to now use AutoBlock with whatever item you hold in your hand, thanks to CzechHek's script, you can now disable AutoFindBlock. OPTIONAL)
      3. Tiny Scaffold setting update. (8/26/2020 1:42 AM)
      
      ⬤ 8/26/2020:
      1. Updated Velocity settings.
      2. Updated Scaffold settings.
      
      ⬤ 8/27/2020:
      1. Added NoSlow.
      2. Updated KillAura settings.
      
      ⬤ 8/30/2020:
      1. Updated Scaffold settings.
      2. Updated KillAura settings.
      
      ⬤ 9/1/2020:
      1. Updated Scaffold settings. (Too much usage of the Scaffold module led to speed flags so I set it at a value which won't detect)
      
      ⬤ 9/5/2020:
      1. Fixed NoSlow flags. (Forgot to include Packet > false)
      
      ⬤ 9/11/2020:
      1. Replaced NoFall script with a new one.
      2. Added Tower instead of including it.
      
      ⬤ 9/20/2020:
      1. Removed scripts as a NEW Custom LiquidBounce is made, a better updated version of the previous one.
      2. Updated Tower settings.
      3. Scaffold modes renaming.
      
      ⬤ 9/23/2020:
      1. Improved KillAura settings.
      2. Added a new option in NoSlow.
      3. Removed ValueBinder since it doesn't really work anymore.
      4. Decreased KillAura's range because insta-kicks would occur. (2:30 PM)
      5. Enabled an option in KillAura.
      6. AutoBlock names renamed since there's a updated version of Custom LiquidBounce.
      7. Improved KillAura settings.
      
      ⬤ 9/24/2020:
      1. Improved KillAura settings.
      2. Removed custom LiquidBounce from the Requirements list because it's finally merged with the original LiquidBounce.
      
      ⬤ 12/8/2020:
      1. Improved Scaffold settings.
      2. Improved ChestStealer settings.
      3. Added Criticals. (4:24 PM)
      4. Improved Tower settings. (4:24 PM)
      5. Improved KillAura settings. (4:24 PM)
      
      ⬤ 12/11/2020:
      1. Improved ChestStealer settings.
      2. Improved Scaffold settings.
      
      ⬤ 12/21/2020:
      1. Improved KillAura/Tower settings.
      
      ⬤ 12/24/2020:
      1. Improved KillAura settings.
      
      ⬤ 12/30/2020:
      1. Improved Scaffold/Tower settings.
      
      ⬤ 1/8/2021:
      1. Improved Scaffold settings.
      
      ⬤ 1/31/2021:
      1. Improved KillAura/Scaffold settings.
      2. Removed Criticals/Fly as they are patched.
      3. Removed some script requirements as they were patched.
      
      ⬤ 2/2/2021:
      1. Improved Scaffold settings.
      
      ⬤ 2/3/2021:
      1. Improved Scaffold settings.
      
      ⬤ 2/4/2021:
      1. Improved Scaffold settings.
      
      ⬤ 2/10/2021:
      1. Improved Scaffold settings.
      
      ⬤ 3/7/2021:
      1. Improved Scaffold settings.
      
      ⬤ 3/29/2021:
      1. Improved Scaffold settings.
      
      ⬤ 4/20/2021 (happy weed day hehe):
      1. Improved KillAura/Scaffold/ChestStealer/NoSlow settings.
      2. Re-added Tower.
      

      ⬤ AIO Settings:

      Target Dead false
      NoSlow BlockForwardMultiplier 1
      NoSlow BlockStrafeMultiplier 1
      NoSlow ConsumeForwardMultiplier 0.56
      NoSlow ConsumeStrafeMultiplier 0.56
      NoSlow BowForwardMultiplier 0.56
      NoSlow BowStrafeMultiplier 0.56
      NoSlow Packet false
      NoSlow Soulsand false
      NoSlow LiquidPush true
      Velocity Mode Simple
      Velocity Horizontal 0
      Velocity Vertical 0
      AutoClicker MinCPS 8
      AutoClicker MaxCPS 10
      AutoClicker Right true
      AutoClicker Left true
      AutoClicker Jitter false
      Scaffold Mode Normal
      Scaffold MaxDelay 0
      Scaffold MinDelay 0
      Scaffold PlaceableDelay false
      Scaffold AutoBlock Spoof
      Scaffold Sprint true
      Scaffold Swing true
      Scaffold Search true
      Scaffold Downwards false
      Scaffold PlaceTiming Pre
      Scaffold Eagle Off
      Scaffold ExpandLength 1
      Scaffold RotationMode Normal
      Scaffold RotationStrafe false
      Scaffold KeepRotation true
      Scaffold SilentRotation true
      Scaffold xzRange 0
      Scaffold yRange 0
      Scaffold MinDiff 0
      Scaffold SearchAccuracy 16
      Scaffold MaxTurnSpeed 82.5
      Scaffold MinTurnSpeed 82.5
      Scaffold KeepRotationLength 0
      Scaffold Zitter false
      Scaffold ZitterMode Teleport
      Scaffold ZitterSpeed 0.1
      Scaffold ZitterStrength 0
      Scaffold SpeedModifier 1
      Scaffold Timer 1.055
      Scaffold Slow false
      Scaffold SameY true
      Scaffold SafeWalk false
      Scaffold AirSafe false
      Tower Mode Jump
      Tower AutoBlock Spoof
      Tower Swing true
      Tower StopWhenBlockAbove true
      Tower Rotations true
      Tower KeepRotation true
      Tower OnJump false
      Tower PlaceTiming Pre
      Tower Timer 1.055
      Tower JumpMotion 0.4135
      Tower JumpDelay 0
      KillAura MaxCPS 16
      KillAura MinCPS 13
      KillAura HurtTime 10
      KillAura Range 3.5
      KillAura ThroughWallsRange 1
      KillAura RangeSprintReducement 0
      KillAura Priority Direction
      KillAura TargetMode Switch
      KillAura Swing true
      KillAura KeepSprint true
      KillAura AutoBlock off
      KillAura InteractAutoBlock false
      KillAura BlockRate 40
      KillAura RayCast false
      KillAura RayCastIgnored false
      KillAura LivingRayCast false
      KillAura AAC false
      KillAura MaxTurnSpeed 30
      KillAura MinTurnSpeed 15
      KillAura SilentRotation true
      KillAura Strafe Silent
      KillAura RandomCenter true
      KillAura Outborder false
      KillAura FOV 180.0
      KillAura Predict false
      KillAura MaxPredictSize 1
      KillAura MinPredictSize 1
      KillAura FailRate 0
      KillAura FakeSwing false
      KillAura NoInvAttack false
      KillAura NoInvDelay 0
      KillAura LimitedMultiTargets 0
      KillAura Mark false
      KillAura FakeSharp false
      ChestStealer MaxDelay 25
      ChestStealer MinDelay 25
      ChestStealer DelayOnFirst false
      ChestStealer TakeRandomized true
      ChestStealer OnlyItems false
      ChestStealer NoCompass true
      ChestStealer AutoClose true
      ChestStealer AutoCloseMaxDelay 0
      ChestStealer AutoCloseMinDelay 0
      ChestStealer CloseOnFull true
      chat &7[&44/20/2021&7]
      chat &fThis config is made by &4mems.
      

      For lazy people, click here.

      posted in Configs
      M
      mems
    • RE: [SCRIPT] BridgeHelper 1.0.0

      piece of art, right

      Untitled.png

      posted in Scripts
      M
      mems
    • RE: I need a display of targetstrafehud

      @w145442553020 If you mean those little lines around you, enable Breadcrumbs.

      posted in Scripts
      M
      mems
    • RE: [Legendary] Code Hack

      @ducanh23102009 just look at every liquidbounce code for 1 month and boom easy code

      posted in Scripts
      M
      mems
    • RE: Please give a scaffold to the Matrix

      @TTaTTo4ka, click here. Although this does not promise infinite block placing, Matrix these days is a bit hard to bypass.

      posted in Configs
      M
      mems

    Latest posts made by mems

    • RE: Which fabric version to use for the game and which version itself has liquid bounce next gen

      @gc-onetap No shit. It's in an early state so what do you expect

      posted in General
      M
      mems
    • RE: WatchCat Config

      @skidma I think I know what the issue is, which in that case is CPS. If it's not, then it might be because of me Sprinting. If neither of these, anticheat is the issue

      posted in Configs
      M
      mems
    • RE: WatchCat Config

      @natalka whats this

      Base Profile Screenshot 2021.04.21 - 23.19.30.10.png

      posted in Configs
      M
      mems
    • RE: [REQ] AutoTranslate script and NoKillAuraInHub and NoChestStealer/InventoryCleanerInHub script

      @gc-onetap poor guy

      asked for help, but now there are others who need help lol

      posted in Scripts
      M
      mems
    • RE: Help me

      ye

      posted in Kotlin/Java
      M
      mems
    • RE: Liquid Fps trash

      @crixygaming how is it funny, i'm suffering with the same issue as you

      posted in General
      M
      mems
    • RE: Liquid Fps trash

      @crixygaming yeah i get 10000 fps too on my brand new pc idk why it happens

      posted in General
      M
      mems
    • RE: WatchCat Config

      Why the fuck is he acting so professional on a server that has lower amount of players than my class

      posted in Configs
      M
      mems
    • RE: Verus AC Disabler

      @mrredo-gaming I found this:

      public class VerusCombatDisabler extends Module {
          public VerusCombatDisabler() {
              super("VerusCombatDisabler", "Disables Verus Combat Checks!", Catagory.MISC);
          }
          var count = 0;
          public void onWorldChange() {
              count = 0;
          }
          public void onPacket(EventPacket event) {
              if(!this.getState()) return;
              Packet packet = event.getPacket();
              if (packet instanceof C0FPacketConfirmTransaction) {
                      if(mc.thePlayer.isDead) {
                          confirmtranscounter = 0;
                      }
                      if(confirmtranscounter != 0) event.setCanceled(true);
                      confirmtranscounter++;
                  } else if(packet instanceof C0BPacketEntityAction) {
                      event.setCanceled(true);
                  }
          }
      }
      

      It basically disables its combat checks for a while, like 20 mins or so. I tested it but I don't really know if it bypasses or not.

      posted in Scripts
      M
      mems
    • RE: JartexNetwork's Bed/Skywars Config. (Possibly undetectable)

      KillAura/Scaffold/ChestStealer/NoSlow updates. Re-added Tower too.

      posted in Configs
      M
      mems