@_ender1355 Ali
Best posts made by mems
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RE: fakeswing (swings arm in a range)
@skiddermaster412 one (almost) line code let's goooooooooooooooooo you know it's skiddermaster412 african american
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RE: taking 0 kb with any settings in hypixel
@fart-sex said in taking 0 kb with any settings in hypixel:
what was fixed
what was the problemProblem:
czechhek said in taking 0 kb with any settings in hypixel:
vapeisexpensive, when you are on hypixel you get different velocity packets, and there somehow wasn't anyone capable of modifying those explosion packets like in simple velocity instead of cancelling them
What the OP complained about:
vapeisexpensive said in taking 0 kb with any settings in hypixel:
Senk-Ju HOW DO it fIX IT ?? i take 0 kb when i have 100 100
Answer: You can't. Why you might ask, click here.
Solution however, that has been fixed in LiquidBounce Nextgen only: Click here.
EDIT: Same solution but on different mode, click here.
TL;DR: You can't fix it unless someone modifies the code in this line of the Velocity module.
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RE: I need help about liquidbounce
To those who think that he won't change the "LiquidBounce" text on the installation app, I bet you $1000 he will.
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Happy new year!
Happy new year my dudes! Enjoy christmas or whatever you are doing. Fuck 2020, in hell it shall go. It has been such a shit year for everyone, high hopes for 2021 getting better.
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RE: Aimbot Face check
and if he ever logs back, he will have the answer lol
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JartexNetwork's Bed/Skywars Config. (Possibly undetectable)
⬤ Server IP:
play.jartexnetwork.com
⬤ This config also works on this server:
- PikaNetwork:
play.pika-network.net
⬤ The following config affects:
- KillAura
- Scaffold
- AutoArmor
- Velocity
- NoSlow
- ChestStealer
- Target
- Tower
- NoJumpDelay
- NoRotateSet
- Sprint
- Teams
⬤ Requirements:
⬤ Changelogs:
⬤ 4/5/2022: 1. Slight KillAura setting improvement. 2. Added MatrixAntiBot and Teams settings. 3. Replaced my version of MatrixAntiBot with CzechHek's. (since LiquidBounce b73 no longer has cross-version related code) ⬤ 3/26/2022: 1. Improved KillAura, NoSlow, ChestStealer settings. 2. Added Sprint. 3. Fixed a Target setting typo. 4. Fixed custom MatrixAntiBot problems with Core. 5. Updated to the latest Core Library version. 6. Removed Fucker. (as it got patched) ⬤ 9/1/2021: 1. Added NoRotateSet. ⬤ 8/29/2021: 1. Improved Scaffold/ChestStealer settings. (3:12 PM) ⬤ 7/25/2021: 1. Added AutoArmor. 2. Removed IdkWhoMe's script as it doesn't work. 3. Added NoJumpDelay. ⬤ 5/14/2021: 1. Improved Scaffold settings. 2. Re-added Tower. (due to new LiquidBounce b73 update) ⬤ 5/10/2021: 1. Improved Scaffold/Fucker settings. 2. Added a new link to the Matrix AntiBot script. ⬤ 5/8/2021: 1. Added Fucker settings. ⬤ 5/2/2021 (Happy month): 1. Improved KillAura/Scaffold settings. 2. Removed Tower. (as it doesn't really work on Jartex even though it does on test servers with Matrix enabled) 3. Removed AutoClicker. (as it's useless) ⬤ 4/20/2021 (happy weed day hehe): 1. Improved KillAura/Scaffold/ChestStealer/NoSlow settings. 2. Re-added Tower. ⬤ 2/2/2021 - 3/29/2021: 1. Improved Scaffold settings. ⬤ 1/31/2021: 1. Improved KillAura/Scaffold settings. 2. Removed Criticals/Fly as they are patched. 3. Removed some script requirements as they were patched. ⬤ 1/8/2021: 1. Improved Scaffold settings. ⬤ 12/30/2020: 1. Improved Scaffold/Tower settings. ⬤ 12/24/2020: 1. Improved KillAura settings. ⬤ 12/21/2020: 1. Improved KillAura/Tower settings. ⬤ 12/11/2020: 1. Improved ChestStealer settings. 2. Improved Scaffold settings. ⬤ 12/8/2020: 1. Improved Scaffold settings. 2. Improved ChestStealer settings. 3. Added Criticals. (4:24 PM) 4. Improved Tower settings. (4:24 PM) 5. Improved KillAura settings. (4:24 PM) ⬤ 9/24/2020: 1. Improved KillAura settings. 2. Removed custom LiquidBounce from the Requirements list because it's finally merged with the original LiquidBounce. ⬤ 9/23/2020: 1. Improved KillAura settings. 2. Added a new option in NoSlow. 3. Removed ValueBinder since it doesn't really work anymore. 4. Decreased KillAura's range because insta-kicks would occur. (2:30 PM) 5. Enabled an option in KillAura. 6. AutoBlock names renamed since there's a updated version of Custom LiquidBounce. 7. Improved KillAura settings. ⬤ 9/20/2020: 1. Removed scripts as a NEW Custom LiquidBounce is made, a better updated version of the previous one. 2. Updated Tower settings. 3. Scaffold modes renaming. ⬤ 9/11/2020: 1. Replaced NoFall script with a new one. 2. Added Tower instead of including it. ⬤ 9/5/2020: 1. Fixed NoSlow flags. (Forgot to include Packet > false) ⬤ 9/1/2020: 1. Updated Scaffold settings. (Too much usage of the Scaffold module led to speed flags so I set it at a value which won't detect) ⬤ 8/30/2020: 1. Updated Scaffold settings. 2. Updated KillAura settings. ⬤ 8/27/2020: 1. Added NoSlow. 2. Updated KillAura settings. ⬤ 8/26/2020: 1. Updated Velocity settings. 2. Updated Scaffold settings. ⬤ 8/25/2020: 1. Removed Antibot, replaced with a script instead. 2. Updated Scaffold settings. (Ability to now use AutoBlock with whatever item you hold in your hand, thanks to CzechHek's script, you can now disable AutoFindBlock. OPTIONAL) 3. Tiny Scaffold setting update. (8/26/2020 1:42 AM) ⬤ 8/21/2020: 1. Updated scaffold settings. (Forgot to change the Scaffold mode) 2. Updated KillAura's FailRate value. ⬤ 8/20/2020: 1. Updated scaffold settings. 2. Increased KillAura's MinCPS/MaxCPS. ⬤ 8/19/2020: 1. KillAura now will only hit players without having to use AutoClicker. 2. Increased KillAura's MinCPS/MaxCPS. 3. Updated Scaffold settings. (Eagle removed, less flags than ever. 4 directions + upwards ready) 4. Removed changelog messages in the config. 5. Removed more visual options. ⬤ 8/9/2020: 1. Re-added Scaffold and added new settings. (CUSTOM LIQUIDBOUNCE REQUIRED. Tested on: Jartex/PikaNetwork, trees.ac, eu.loyisa.cn, test.matrix.rip) ⬤ 8/7/2020: 1. Removed Scaffold, replaced with Eagle instead. (Bind the module with the key you bound Scaffold) ⬤ 8/2/2020: 1. Added AutoFindBlock. (In case you can't switch to blocks or you're in a hurry to use Scaffold, this script will detect any block you have. Applied to 9 slots) ⬤ 7/17/2020: 1. Decreased KillAura's MaxCPS + MinCPS values by 1 as it was becoming detectable. 2. Decreased KillAura's Range as it was detectable. 3. Decreased Scaffold's Placing Delay + disabled SafeWalk because every block it'd place, you'd be sort of having a "lagback" with the "Pre" PlaceTiming option. 4. Ability to sprint + jump undetectably (Downwards/Diagonally EXCLUDED) thanks to the script ValueBinder. 5. Increased SpeedModifier value by a bit. ⬤ 7/12/2020: 1. Increased KillAura's MaxCPS + MinCPS as the previous one was actually undetectable with the AutoClicker's settings below. 2. Increased KillAura's Range by a bit. 3. Added Velocity. 4. Added the settings AIO so as not to waste time while getting them one by one.
⬤ AIO Settings:
targetDead false AutoArmor MinDelay 0 AutoArmor MaxDelay 0 AutoArmor InvOpen false AutoArmor SimulateInventory false AutoArmor NoMove false AutoArmor ItemDelay 0 AutoArmor Hotbar 0 NoSlow BlockForwardMultiplier 0.5 NoSlow BlockStrafeMultiplier 0.5 NoSlow ConsumeForwardMultiplier 0.5 NoSlow ConsumeStrafeMultiplier 0.5 NoSlow BowForwardMultiplier 0.5 NoSlow BowStrafeMultiplier 0.5 NoSlow Packet false NoSlow Soulsand true NoSlow LiquidPush true Velocity Mode Simple Velocity Horizontal 0 Velocity Vertical 0 Scaffold Mode Normal Scaffold MaxDelay 0 Scaffold MinDelay 0 Scaffold PlaceDelay false Scaffold AutoBlock Spoof Scaffold Sprint true Scaffold Swing true Scaffold Search true Scaffold Down false Scaffold PlaceTiming Pre Scaffold Eagle Off Scaffold ExpandLength 1 Scaffold Rotations true Scaffold Strafe Off Scaffold KeepRotation true Scaffold SilentRotation true Scaffold XYZSearch AutoCenter Scaffold MinDist 0 Scaffold SearchAccuracy 8 Scaffold MaxTurnSpeed 82.5 Scaffold MinTurnSpeed 82.5 Scaffold KeepRotationLength 0 Scaffold Zitter Off Scaffold SpeedModifier 1 Scaffold Timer 1 Scaffold Slow false Scaffold SameY false Scaffold SafeWalk false Scaffold AirSafe false Tower Mode AAC3.6.4 Tower AutoBlock Spoof Tower Swing true Tower StopWhenBlockAbove true Tower Rotations true Tower KeepRotation true Tower OnJump false Tower Matrix true Tower PlaceTiming Post Tower Timer 0.65 Tower JumpMotion 0.42 Tower JumpDelay 4 Tower ConstantMotion 0.42 Tower ConstantMotionJumpGround 1.0 Tower TeleportHeight 1.0 Tower TeleportDelay 0 Tower TeleportGround false Tower TeleportNoMotion false KillAura MaxCPS 16 KillAura MinCPS 13 KillAura HurtTime 10 KillAura Range 3.5 KillAura ThroughWallsRange 1 KillAura RangeSprintReducement 0 KillAura Priority Direction KillAura TargetMode Switch KillAura Swing true KillAura KeepSprint true KillAura AutoBlock off KillAura InteractAutoBlock false KillAura BlockRate 40 KillAura RayCast true KillAura RayCastIgnored false KillAura LivingRayCast false KillAura AAC true KillAura MaxTurnSpeed 90 KillAura MinTurnSpeed 30 KillAura SilentRotation true KillAura Strafe Silent KillAura RandomCenter true KillAura Outborder false KillAura FOV 180.0 KillAura Predict false KillAura MaxPredictSize 1 KillAura MinPredictSize 1 KillAura FailRate 0 KillAura FakeSwing false KillAura NoInvAttack false KillAura NoInvDelay 0 KillAura LimitedMultiTargets 0 KillAura Mark false KillAura FakeSharp false ChestStealer MaxDelay 0 ChestStealer MinDelay 0 ChestStealer DelayOnFirst false ChestStealer TakeRandomized false ChestStealer OnlyItems false ChestStealer NoCompass true ChestStealer AutoClose true ChestStealer AutoCloseMaxDelay 0 ChestStealer AutoCloseMinDelay 0 ChestStealer CloseOnFull true ChestStealer ChestTitle true Sprint AllDirections false Sprint CheckServerSide true Sprint CheckServerSideOnlyGround true NoRotateSet Confirm true NoRotateSet ConfirmIllegalRotation false NoRotateSet NoZero false Teams ScoreboardTeam true Teams Color false Teams GommeSW false NoRotateSet Toggle true NoJumpDelay Toggle true Sprint Toggle true Teams Toggle true MatrixAntiBot Toggle true chat &7&6&l[&44&6&l/&45&6&l/&42022&6&l] chat &fSuccessfully loaded &4mems' &6&lJartexNetwork &rconfig. chat &fThis config also works on &6&lPikaNetwork&f.
For lazy people, click here.
- PikaNetwork:
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Happy new year! 2022 Edition
Happy new year everyone! Same day, same post time, but 2022. Hopefully not a disastrous one.
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RE: every sigma user be like (2)
@skidma k chill there are more people like these on this forum
Latest posts made by mems
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RE: Whats happened to Liquidbounce?
@Razzy said in Whats happened to Liquidbounce?:
Today, you search Liquidbounce and all you see are Forks. What happened to contributing to the main branch of LB? It's sad to see forks overtake the main version...
It's simple, the developers do not support the legacy version (b72, b73, b74) anymore. They are working on a new version of LiquidBounce, for more information, click here, here and here.
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HAPPY NEW YEAR (2023 EDITION)!
1 minute late, but yeahhh happy new year! Let's hope this year is even better.
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RE: LiquidBounce++
@HasteToggled said in LiquidBounce++:
What is LiqiudBounce++ is it some sort of addon to liquidbounce. Is it safe to download. If so whats the official website
It's just another copy of LiquidBounce Legacy that adds a few more features.
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RE: LiquidBounce Open Menu Key
@Amal-Mounajed said in LiquidBounce Open Menu Key:
Hi i just wanna change my LiquidBounce open menu key from RShift to O so how can i do that is it possible ?
Type
.bind clickgui o
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RE: Scripts in 1.12.2 do not work
@puffffffs said in Scripts in 1.12.2 do not work:
Downloaded from the official website. About a year ago, someone threw me LuquidBounce1.12.2.jar with working scripts, but I lost it. Is it possible to fix this, or maybe someone has LiquidBounce1.12.2.jar with working scripts?
LiquidBounce 1.12.2 is not supported.
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RE: Maxturnspeed
@zkn_th said in Maxturnspeed:
when i use maxturnspeed 0/0 on killaura i hit the wall even with troughwallsrange at 0, does anyone know how to fix this?
This happens if you try to set the turn speed to 0. That means KillAura would hit the player regardless if it is aiming at them, because setting it to 0 means it will not make any angle change (Basically not rotate). This is why the developers have set the minimum value to 1.
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RE: How The Hell Do I Solve This Stupid Bug
@Systemless, contact @kawaiinekololis for these kind of stuff.