Navigation

    CCBlueX Forum

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups

    [AddAll] Script

    Requests
    7
    11
    249
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Ny4sh
      Ny4sh last edited by

      This post is deleted!
      CzechHek H Magistenkkk M Macacante 5 Replies Last reply Reply Quote 0
      • ?
        A Former User last edited by

        probably impossible since the script can't get the players in the clan to add to friend list

        Ny4sh 1 Reply Last reply Reply Quote 1
        • CzechHek
          CzechHek @Ny4sh last edited by

          @ny4sh teams module

          1 Reply Last reply Reply Quote 0
          • H
            hackykkkk @Ny4sh last edited by

            This post is deleted!
            1 Reply Last reply Reply Quote 0
            • Ny4sh
              Ny4sh @Guest last edited by

              @sigma-bot you may not have understood correctly, I'm going to execute the command, .friend addall <clan> would add all clan members at once, instead of giving .friend add nick by nick

              CzechHek ? 2 Replies Last reply Reply Quote 0
              • CzechHek
                CzechHek @Ny4sh last edited by

                @ny4sh teams module

                1 Reply Last reply Reply Quote 0
                • Magistenkkk
                  Magistenkkk @Ny4sh last edited by

                  This post is deleted!
                  1 Reply Last reply Reply Quote 0
                  • ?
                    A Former User @Ny4sh last edited by

                    @ny4sh said in [AddAll] Script:

                    @sigma-bot you may not have understood correctly, I'm going to execute the command, .friend addall <clan> would add all clan members at once, instead of giving .friend add nick by nick

                    the problem is there is no way to get all the clan members through the scriptapi except if there's something special about it

                    CzechHek 1 Reply Last reply Reply Quote 0
                    • CzechHek
                      CzechHek @Guest last edited by

                      @sigma-bot ofc there is something special about them - they have to be in a same team to have friendly fire disabled

                      and therefore teams module?????

                      1 Reply Last reply Reply Quote 0
                      • M
                        MikeAwasky @Ny4sh last edited by MikeAwasky

                        @ny4sh amigo nyash pare de xitar! isso faz mal a voce

                        1 Reply Last reply Reply Quote 0
                        • Macacante
                          Macacante @Ny4sh last edited by

                          This post is deleted!
                          1 Reply Last reply Reply Quote 0
                          • First post
                            Last post