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    Netease HuaYuTing Server Infinite Vanilla Fly Code

    Kotlin/Java
    5
    10
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    • Koitoyuu
      Koitoyuu last edited by Koitoyuu

      This is real.
      别忘了在LiquidBounce.kt中添加
      eventManager.registerListener(HuaYuTingFlyHelp())

      HuaYuTingFly.java

      package net.ccbluex.liquidbounce.features.module.modules.movement;
      
      import net.ccbluex.liquidbounce.event.EventTarget;
      import net.ccbluex.liquidbounce.event.UpdateEvent;
      import net.ccbluex.liquidbounce.features.module.Module;
      import net.ccbluex.liquidbounce.features.module.ModuleCategory;
      import net.ccbluex.liquidbounce.features.module.ModuleInfo;
      import net.ccbluex.liquidbounce.features.special.HuaYuTingFlyHelp;
      import net.ccbluex.liquidbounce.utils.MovementUtils;
      import net.ccbluex.liquidbounce.value.FloatValue;
      
      @ModuleInfo(name = "HuaYuTingFly",description = "",category = ModuleCategory.MOVEMENT)
      public class HuaYuTingVanillaFly extends Module {
          private final FloatValue speed = new FloatValue("Speed",1f,0.1f,5f);
          @Override
          public void onEnable() {
              HuaYuTingFlyHelp.flyEnabled = true;
              HuaYuTingFlyHelp.x = mc.thePlayer.posX;
              HuaYuTingFlyHelp.y = mc.thePlayer.posY;
              HuaYuTingFlyHelp.z = mc.thePlayer.posZ;
          }
      
          @EventTarget
          public void onUpdate(UpdateEvent event) {
              final float vanillaSpeed = speed.get();
              mc.thePlayer.capabilities.isFlying = false;
              mc.thePlayer.motionY = 0;
              mc.thePlayer.motionX = 0;
              mc.thePlayer.motionZ = 0;
              if (mc.gameSettings.keyBindJump.isKeyDown())
                  mc.thePlayer.motionY += vanillaSpeed;
              if (mc.gameSettings.keyBindSneak.isKeyDown())
                  mc.thePlayer.motionY -= vanillaSpeed;
              MovementUtils.strafe(vanillaSpeed);
          }
      }
      
      

      HuaYuTingFlyHelp.java

      package net.ccbluex.liquidbounce.features.special;
      
      import kotlin.jvm.JvmStatic;
      import net.ccbluex.liquidbounce.event.EventTarget;
      import net.ccbluex.liquidbounce.event.Listenable;
      import net.ccbluex.liquidbounce.event.PacketEvent;
      import net.ccbluex.liquidbounce.event.UpdateEvent;
      import net.ccbluex.liquidbounce.utils.MinecraftInstance;
      import net.minecraft.network.Packet;
      import net.minecraft.network.play.INetHandlerPlayServer;
      import net.minecraft.network.play.client.C03PacketPlayer;
      
      import java.util.ArrayList;
      import java.util.List;
      
      public class HuaYuTingFlyHelp extends MinecraftInstance implements Listenable {
          public static boolean flyEnabled = false;
          private final List<Packet<INetHandlerPlayServer>> packets =new ArrayList<>();
          private final List<Packet<?>> c03packet = new ArrayList<>();
          public static double x = 0.0;
          public static double y = 0.0;
          public static double z = 0.0;
          @Override
          public boolean handleEvents() {
              return true;
          }
      
          @EventTarget
          public void onPacket(PacketEvent event) {
              if (x + y + z == 0.0) return;
              final Packet<?> packet = event.getPacket();
              if (packet instanceof C03PacketPlayer) {
                  event.cancelEvent();
                  if (c03packet.isEmpty()) c03packet.add(packet); else sendPacketNoEvent(c03packet.get(0));
              }
          }
      
          @EventTarget
          public void onUpdate(UpdateEvent event) {
              mc.thePlayer.setPositionAndUpdate(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ);
          }
      
          @JvmStatic
          private final void sendPacketNoEvent(Packet packet) {
              packets.add(packet);
              mc.getNetHandler().addToSendQueue(packet);
          }
      }
      Larissa S Koitoyuu 3 Replies Last reply Reply Quote 0
      • Deleted by  Koitoyuu Koitoyuu 
      • Restored by  Koitoyuu Koitoyuu 
      • Larissa
        Larissa @Koitoyuu last edited by

        @koitoyuu omg,it is real,i have tried it in fact😄

        Koitoyuu 1 Reply Last reply Reply Quote 0
        • Koitoyuu
          Koitoyuu @Larissa last edited by

          @larissa yeah, but they won't copy this beautiful code

          1 Reply Last reply Reply Quote 0
          • S
            ShadowOfMarsh @Koitoyuu last edited by

            @koitoyuu hey? how do i join huayuting

            Stfwissue Koitoyuu 2 Replies Last reply Reply Quote 0
            • Stfwissue
              Stfwissue @ShadowOfMarsh last edited by

              @shadowofmarsh Use a VPN?

              1 Reply Last reply Reply Quote 0
              • Koitoyuu
                Koitoyuu @ShadowOfMarsh last edited by

                @shadowofmarsh you have go to mc.163.com download netease minecraft box,after download 花雨庭 client

                Stfwissue 1 Reply Last reply Reply Quote 0
                • Stfwissue
                  Stfwissue @Koitoyuu last edited by Stfwissue

                  This post is deleted!
                  1 Reply Last reply Reply Quote 0
                  • C
                    commandblock2 last edited by commandblock2

                        @JvmStatic
                        private final void sendPacketNoEvent(Packet packet) {
                            packets.add(packet);
                            mc.getNetHandler().addToSendQueue(packet);
                        }
                    

                    ????
                    我不会是上钩了吧

                    Koitoyuu 1 Reply Last reply Reply Quote 0
                    • Koitoyuu
                      Koitoyuu @commandblock2 last edited by

                      @commandblock2 Secrets make women more women.

                      1 Reply Last reply Reply Quote 0
                      • Koitoyuu
                        Koitoyuu @Koitoyuu last edited by

                        @koitoyuu fixed lagback bug >3

                        1 Reply Last reply Reply Quote 0
                        • Referenced by  Plumer Man Plumer Man 
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