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    Matrix OmniSprint + OmniJump

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    • yorik100
      yorik100 last edited by yorik100

      MatrixOmniSprint.js

      var scriptName = "CleanSprint";
      var scriptVersion = 1.0;
      var scriptAuthor = "yorik100";
      var C0BPacketEntityAction = Java.type("net.minecraft.network.play.client.C0BPacketEntityAction");
      
      function getMoveYaw() {
          var moveYaw = mc.thePlayer.rotationYaw;
          if (mc.thePlayer.moveForward != 0 && mc.thePlayer.moveStrafing == 0) {
              moveYaw += mc.thePlayer.moveForward > 0 ? 0 : 180;
          } else if (mc.thePlayer.moveForward != 0 && mc.thePlayer.moveStrafing != 0) {
              if (mc.thePlayer.moveForward > 0)
                  moveYaw += mc.thePlayer.moveStrafing > 0 ? -45 : 45;
              else
                  moveYaw -= mc.thePlayer.moveStrafing > 0 ? -45 : 45;
      
              moveYaw += mc.thePlayer.moveForward > 0 ? 0 : 180;
          } else if (mc.thePlayer.moveStrafing != 0 && mc.thePlayer.moveForward == 0) {
              moveYaw += mc.thePlayer.moveStrafing > 0 ? -90 : 90;
          }
          return moveYaw;
      }
      
      var cleanSprint = new CleanSprint();
      
      var client;
      
      function CleanSprint() {
          this.getName = function() {
              return "MatrixSprint";
          };
      
          this.getDescription = function() {
              return "OmniSprint bypass for Matrix";
          };
      
          this.getCategory = function() {
              return "Movement";
          };
          var stopSprint = false;
          var cancel = true;
          this.onEnable = function() {
              stopSprint = false;
              cancel = true
          }
          this.onJump = function(event) {
              if (cancel && mc.thePlayer.isSprinting()) {
                  event.cancelEvent()
                  cancel = false;
                  this.yaw = mc.thePlayer.rotationYaw;
                  mc.thePlayer.rotationYaw = getMoveYaw();
                  mc.thePlayer.jump();
                  mc.thePlayer.rotationYaw = this.yaw;
                  cancel = true;
              }
          }
          this.onUpdate = function() {
              if (mc.thePlayer.isSprinting()) {
                  if (!stopSprint && mc.thePlayer.moveForward <= 0) {
                      mc.thePlayer.sendQueue.addToSendQueue(new C0BPacketEntityAction(mc.thePlayer, C0BPacketEntityAction.Action.STOP_SPRINTING));
                      stopSprint = true;
                  } else if (stopSprint) {
                      mc.thePlayer.sendQueue.addToSendQueue(new C0BPacketEntityAction(mc.thePlayer, C0BPacketEntityAction.Action.START_SPRINTING));
                      stopSprint = false;
                  }
              } else {
                  stopSprint = false;
              }
          }
          this.onPacket = function(event) {}
          this.onDisable = function() {}
      }
      
      function onLoad() {}
      
      function onEnable() {
          client = moduleManager.registerModule(cleanSprint);
      }
      
      function onDisable() {
          moduleManager.unregisterModule(client);
      }
      

      SIDE NOTE : Bypasses on Verus
      SIDE NOTE 2 : ENABLE SPRINT + OMNISPRINT IN LIQUIDBOUNCE

      robertitohack 2 Replies Last reply Reply Quote 0
      • robertitohack
        robertitohack @yorik100 last edited by

        This post is deleted!
        1 Reply Last reply Reply Quote 0
        • robertitohack
          robertitohack @yorik100 last edited by

          @yorik100 Can that script bypass ncp?

          A hahayes 2 Replies Last reply Reply Quote 0
          • A
            Aftery @robertitohack last edited by

            @robertitohack what the fu

            1 Reply Last reply Reply Quote 0
            • hahayes
              hahayes @robertitohack last edited by

              @robertitohack instead of being a lazy men, go to an anticheat test server and test it yourself...

              @Aftery you almost said the f word on a family friendly pg clean forum
              (╯ ͠° ͟ʖ ͡°)╯

              1 Reply Last reply Reply Quote 0
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