CCBlueX Forum

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups

    Simple Vulcan Nofall

    Scripts
    1
    1
    144
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • f3egewg gewgw
      f3egewg gewgw last edited by

      var C03PacketPlayer = Java.type('net.minecraft.network.play.client.C03PacketPlayer');
      
      
      var script = registerScript({
          name: "Nofall For Vulcan",
          version: "1.0.0",
          authors: ["Orang"]
      })
      script.registerModule({
          name: "Vulcan Nofall",
          category: "Player",
          description: "A half decent nofall for Vulcan",
          tag: "Bypass",
          settings: {
              blocks: Setting.float({
                  name: "Blocks Fallen", default: 3, min: 0, max: 15
              })
          }
      }, function(module) {
          module.on("packet", function (e){
              var packet = e.getPacket();
              if(packet instanceof C03PacketPlayer){
                  if(mc.thePlayer.fallDistance >= module.settings.blocks.get()) {
                      mc.thePlayer.fallDistance = 0;
                      mc.thePlayer.motionY = -0.1
                      packet.onGround = !packet.onGround;
      
                  }
              }
          })
      })
      
      1 Reply Last reply Reply Quote 0
      • First post
        Last post
      About
      • Terms of Service
      • Privacy Policy
      • Status
      • Contact Us
      Downloads
      • Releases
      • Source code
      • License
      Docs
      • Tutorials
      • CustomHUD
      • AutoSettings
      • ScriptAPI
      Community
      • Forum
      • Guilded
      • YouTube
      • Twitter
      • D.Tube