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  • A place to ask for general support

    721 Topics
    3k Posts

    @User323 у тебя установлен ViaFabricPlus?

  • A place to ask for help on writing scripts

    298 Topics
    2k Posts

    When the following module:

    /// api_version=2 registerScript({ name: 'a', version: '0.0.0', authors: ['a'] }).registerModule({ name: "MyModule2", category: "Misc", }, function (mod) { var state = 0; mod.on("gameTick", function () { state++; if (!mc.player.onGround) { switch (state) { case 1: mc.player.velocity.y += 0.1; break; case 2: state = 0; break; } } }); });

    is enabled on latest nextgen, the game grinds to a halt and runs at 1 FPS at most. How come? I presume this warning is related?

    [engine] WARNING: The polyglot context is using an implementation that does not support runtime compilation. The guest application code will therefore be executed in interpreted mode only. Execution only in interpreted mode will strongly impact the guest application performance. For more information on using GraalVM see https://www.graalvm.org/java/quickstart/. To disable this warning the '--engine.WarnInterpreterOnly=false' option or use the '-Dpolyglot.engine.WarnInterpreterOnly=false' system property.
  • 336 Topics
    2k Posts

    Hello I have done all the steps to installing liquid:
    Clone the repository using git clone --recurse-submodules https://github.com/CCBlueX/LiquidBounce.
    CD into the local repository.
    Run ./gradlew genSources.
    Open the folder as a Gradle project in your preferred IDE.

    I import the project in Eclipse with Gradle and it sets up, after it is done I see that all the classes in /src/main/java
    have an error of imports (example: The import net.ccbluex.liquidbounce.features.module.modules.exploit.ModuleGhostHand cannot be resolved).

    Im using java 20.0.2, gradle 8.6 and eclipse 2023-12

    How can I fix this? Ive tried reinstalling 3 times already...
    If i understand correctly, the java classes are not finding the kotlin classes??