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    LiquidBounce 1.8.9 | b72

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    • Senk Ju
      Senk Ju Admin last edited by Senk Ju

      LiquidBounce 1.8.9 b72 has been released!

      Bug Fixes

      • Fixed bug in KillAura's facing check which sometimes prevent it from attacking.
      • Fixed notifications element sometimes glitching around the screen.
      • Fixed bug in command tab autocompletion.
      • Fixed visual glitch with TabGUI border.
      • ArrayList can now be placed exactly in the corner of the screen.
      • Fixed overlapping module names in ArrayList.
      • Fixed various vanilla crash exploits.
      • Fixed AAC velocity not setting motion values properly.
      • Fixed Blink showing fake player when using Pulse mode.
      • Fixed Regen/FastUse/Zoot sending unnecessary packets.
      • Fixed Nuker not destroying block below player last.
      • Fixed LiquidWalk NoJump not working on lily pads, slabs, etc.
      • Fixed KillAura facing check staying enabled even if rotations are disabled.
      • Fixed Step sometimes staying enabled after disabling.
      • Fixed issues with Teleport target position finding.
      • Fixed typo in AntiBot (InvailedGround -> InvalidGround).
      • Fixed .reload resetting keybinds.
      • Fixed module commands being no longer available after reloading client.
      • Fixed LiquidChat not displaying error when copying token before setting.
      • Fixed LiquidWalk Dolphin mode not working.
      • Fixed .scriptmanager reload not reloading ClickGUI.

      Changes

      • Added Down setting to Scaffold.
      • Added Real2D mode to ESP.
      • Replaced RotationStrafe in KillAura with mode selector and added Silent mode.
      • Added PotionEffect setting to Regen.
      • Added different options for what to do with empty bowls to AutoSoup.
      • Added new crash item to secondary creative inventory.
      • Added GommeSW mode to Teams.
      • Added Nuke and NukeDelay settings to Nuker.
      • Added Rotations setting to Nuker.
      • Added Priority settings to Nuker.
      • Added Swing mode to Crasher.
      • Added onStrafe, onSlowDown and onClickBlock events to ScriptAPI.
      • Added IgnoreVehicle setting to InventoryCleaner.
      • Added Hypixel mode to NoFall.
      • Completely new ScriptAPI. Developers should check out the documentation
      • Renamed Criticals Mode HypixelPacket to NcpPacket.
      • The server can no longer close the ClickGUI.
      • Improved .hide command.
      • Improved Zoot.
      • Re-worked GUICredits into GUIContributors.
      • Improved AutoReconnect feature. Delay can not be customized.
      • Improved performance of certain render code.
      • .xray command now supports block names instead of IDs.
      • Improved SameY setting of Scaffold.
      • Renamed and resorted Crasher modes and changed default mode.
      • Improved path finding of certain modules.

      Github Milestone: https://github.com/CCBlueX/LiquidBounce1.8-Issues/milestone/57?closed=1

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