Unsolved Micronized and RandomCente Strength
Zloy4elovek last edited by
what is Micronized and what is MicronazedStrength for , What is RandomCentreStrength well , what is it for
In a nutshell, Micronized slows down or even stops rotations (Depending on the value that you put on the MicronizedStrength setting).
RandomCenter is basically simulating jitter clickers. You can make it more shaky or less shaky, depending on the RandomCenterStrength.
Hope I helped you
CzechHek last edited by
@CzechHek I actually forgot about RandomMultiplier, it had a purpose but I noticed that this idea was really stupid. But I forgot about removing the option in the final release.
@Zloy4elovek Micronized will limit rotation (something like TurnSpeed) when you are already focused on the enemy body. This can reduce the strong effect of random center, which sometimes is way too strong.
@kawaiinekololis Can you try to add LB+'s new random center? It's p good